I’ve had this weird bug turn up before and never got to the bottom of it.
I have a cloner composed of several dynamic objects moving down a spline.
The cloner has been cached with the mograph cache tag.
If I play the animation the viewport, everything looks fine.
When I render the sequence, the clones completely disappear from the scene on one particular frame.The rest of the sequence renders correctly.
i thought maybe it was just a renderfarm glitch so I tried rendering just the one single frame locally, but that frame renders without the cloners as well (even though they are there in the viewport.
I dont want to have to re-cache the scene for fear of it solving slightly differently, which means I’ll hae to re render the entire scene again. There are also many cached dynamic clones in the shot so they will all have to be re cached as well.
As I mentioned–this has happenned to me before and I dont believe I ever figure out why it happens. I usually find a workaround but thought I’d see if anyone else has had this happen or knows what causes it.
Thanks.
I tried external cache too … So now I know what is buggy ! Thks