Happy Holidays everyone!
Today we give you a small preview on things to come for Arnold for Cinema 4D (C4DtoA).
Public release date is planned for beginning of 2015.
Enjoy the Clips:
Quick selection of tests on the optimized IPR implementation by Lee Griggs:
Preview of the Arnold Shader Network Editor
Some random shader tests:
Have a lucky jump over New Years Eve!
Working with volumetrics/simulation sequences works nice in the IPR as well.
Turbulence FD support in C4DtoA
aaand another fresh sneek vid to shorten the final waiting period for the official C4DtoA release!