C4d transparent won't render


Hello guys.

So I am struggling with the following issue:

I have created a transparent glass sphere with a cloner inside (sphere has thickness and I have baked the dynamics in the cloner). Everything looks good at the preview render: all dynamics work, transparent glass of the sphere perfect). As soon as i click sht+R to render the frames everything is gone. no transparent glass and cant see if the dynamics work cause of that.

(I am using physicak sky as well)

I have tried several ways to render. Now i put my settings on global ill.umination, ambient occlusion, anti aliasing best. still does not render properly.




Do you have “Evaluate transparency” turned on in your ambient occlusion render settings?