Is it possible to take a model from C4D into Wings, make some adjustments (say add some geometry for wrinkles and things) then bring it back into C4D?
What happens to any n-gons that were created in Wings when brought back into Cinema?
Is it possible to take a model from C4D into Wings, make some adjustments (say add some geometry for wrinkles and things) then bring it back into C4D?
What happens to any n-gons that were created in Wings when brought back into Cinema?
Go in Face mode,Select all,Right Click and choose Tesselate/Quadrangulate.
I find it helpful especially when modeling.
So, what is the secret to exporting from C4D into Wings without gaining anomolies such as half the normals being screwed up?
I use C4D CE for rendering, and do my modeling with Wings3D, thus had not even thought about modeling within C4D first, yet upon readin Neg9’s post threads below here, dealing with this issue, I too found this anomoly to be so.
Importing into C4D works like a charm, but exporting from C4D back into Wings ends up quite the fiasco. Anybody?
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