No, that’s it. It’s compiled and the tool is a part of the plugin. You will need to look for the tool under the Cinema4DSDK folder in your plugins menu, there you will find the Liquid Tool, which is the tool for painting metaballs. If the plugin hasn’t loaded then it will mostly explain why in Cinema’s Console (Windows->Console) displaying the list of errors.
Remember to leave the cinema4dSDK.dylib file in the cinema4dsdk folder as it will reference the res folder in there for it’s resources (dialogs, icons etc).

