Sometimes when I do renders with the commandline, the percentage of progress goes past 100%. For example, here’s the commandline output of an animation that is 30 seconds long, 60fps, and only renders every fourth frame (I’m using a frame step of 4):
Read shader cache: 391.5 us
Rendering frame 0 at <Mon Aug 1 09:38:11 2022>
Rendering Phase: Setup
Progress: 0%
Rendering Phase: Main Render
Progress: 0%
Progress: 2%
Progress: 3%
Progress: 4%
Progress: 6%
Progress: 8%
Progress: 10%
Progress: 12%
Progress: 13%
Progress: 15%
Progress: 17%
Progress: 18%
Progress: 20%
Progress: 22%
Progress: 23%
Progress: 25%
Progress: 27%
Progress: 28%
Progress: 30%
Progress: 31%
Progress: 33%
Progress: 35%
Progress: 37%
Progress: 39%
Progress: 42%
Progress: 43%
Progress: 45%
Progress: 47%
Progress: 49%
Progress: 51%
Progress: 53%
Progress: 55%
Progress: 57%
Progress: 58%
Progress: 60%
Progress: 62%
Progress: 64%
Progress: 66%
Progress: 68%
Progress: 70%
Progress: 72%
Progress: 74%
Progress: 76%
Progress: 78%
Progress: 80%
Progress: 81%
Progress: 83%
Progress: 85%
Progress: 87%
Progress: 89%
Progress: 91%
Progress: 93%
Progress: 95%
Progress: 97%
Progress: 99%
Progress: 101%
Progress: 103%
Progress: 105%
Progress: 107%
Progress: 109%
Progress: 110%
Progress: 112%
Progress: 114%
Progress: 116%
Progress: 118%
Progress: 120%
Progress: 122%
Progress: 124%
Progress: 126%
Progress: 128%
Progress: 129%
Progress: 130%
Progress: 132%
Progress: 134%
Progress: 135%
Progress: 137%
Progress: 139%
Progress: 141%
Progress: 142%
Progress: 144%
Progress: 146%
Progress: 148%
Progress: 150%
Progress: 152%
Progress: 154%
Progress: 156%
Progress: 158%
Progress: 160%
Progress: 161%
Progress: 163%
Progress: 165%
Progress: 166%
Progress: 168%
Progress: 170%
Progress: 172%
Progress: 173%
Progress: 175%
Progress: 177%
Progress: 179%
Progress: 181%
Progress: 183%
Progress: 185%
Rendering Phase: Finalize
I believe I have only ever observed this while using the Physical renderer and not when using standard.
Any idea why this happens?