How much faster is it to carry out mathematical operations in C code than in maxscript, say on a spline controller?
… a lot
math functions per se are not much faster in c/c++ than in mxs. but loops, data access… these things are much faster. sometimes i use c# for long and heavy math calculations with big arrays of data. it helps
Thanks guys. I’m getting from your replies that it isn’t much faster in the case of a simple spline controller expression that’s just changing say morph percentage.
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