Bump mapping gradient


I have a texture and I want to have it so the bump mapping gets higher as it gets round teh edge of the plane. How would I do this?


Well, couldn’t you create a bump or displacement map in a paint program such as Adobe Photoshop, and apply it to the proper material.


Good Idea that should work


Or you could use a gradient ramp set to Box Type as a mask for you existing bump map. You can then set a few color points in the ramp and adjust as needed.



This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.