Hi Lyle,
Thanx for checking and answering.
I don’t think so. I thought that it was possible to use the messiahMAYA50 connection with 6. That’s outside my area, though. Ron’s on vacation right now, but I’ll check with him as soon as he gets back.
Maya 6 says, that messiahMAYA50.mll has been compiled by an older Version of Maya.
It’s working here. Go to Customize->KeyCommand Manager and hit “0” on your keyboard. Is it assigned to “Cycle Channel Groups”? If so then it should be working. If not, then it may have been reassigned somehow; just assign it, yourself;})
It’s weird, I checked it and it was assigned with “Cycle Channel Groups” . I also reassigned it
again and there is still no toggle. I also checked if the key is working.
I also checked it on an other PC, the same. With Messiah Animate 3.3, it works.
hmmm???
Planned… although it’s not as simple as you might think: like all messiah effects, SBD may be attatched to multiple targets. In any case, we’ll have a good solution.
I don’t even thought it’s easy
Cool to have these features in a next reslease.
For UVs? I think I’m missing something here. Can you clarify?
Hmmmm, maybe I abused those UV’s. I will check again…
Quote:
Originally Posted by tomtm
[i]Hi,
The Taskmanager shows following:
With Hyperthreading Enabled:
Messiah Thread Taskmanager CPU Usage
1 25%
2 50%
3 50%
4 50%
With Hyperthreading Disabled:
Messiah Thread Taskmanager CPU Usage
1 50%
2 100%
It seems, that Messiah ignore Hyperthreading on a Dual System.
Dell Precision 650
Dual Xeon 2,66 Ghz
1 Gig RAM
Thanx and Greets
Tom[/i]
Have you actually changed the number of threads in Render->Output->Management->Threads?
Yes I did, I can increase the numbers of Threads and the Taskmanager Perfromance
always just show 50%…
Messiah Thread Taskmanager CPU Usage with Hyperthreading enabled:
1 Thread 25%
2 Thread 50%
3 Thread 50%
4 Thread 50%
Thanx Lyle,
Greets Tom