great work!
but I think I have to agree with slot, the “back” leg mucles should be a little different, like they are in your sketch
also nice rider ![]()
great work!
but I think I have to agree with slot, the “back” leg mucles should be a little different, like they are in your sketch
also nice rider ![]()
niiiiccceee i really like the wrinkles in his face erally clean. and the driver has a indiana jones look to it. keep up the killer works.
WOW! Really a great work!very nice concepts!And an amazing intricate design!Kmon! Lez Wrak’n’roll!![]()
:love: :bounce: Thank you for your reply,all of you!About the leg thing…I made them both like hands in order to keep clear of the ‘shaved bear’ look that seems to use every time i model something quadraped.
Only crit i have is that the back legs are smaller, and it seems like most of the weight is being put there, and it really looks off balance, other than that i love the beast and the driver idea is awesome, but i would really fix that i think it would be friggin awesome. :buttrock: :xtreme: :buttrock:
LOL cgkoko, a shaved bear. that’s a really funny image if you think about it. I laugh because I can totally identify with that statement 
your driver is wonderfull, mysterious man , i love this character design !!
give us some more !
heyas koko,
the structure is very cool. so is the idea.
i have one suggestion thou.
the biceps is huge nothing wrong with that but id make the shoulder and the surrounding muscles of the back huge too otherwise hed be only using his biceps all these years…
and i think that the structure of the beast suggest that he uses his shoulder and back and fore arm the most…
thats my 2 cents.
keep it up,
loggie
hey-never seen this thread before.
really nice work man!! especially like the way you madde the muscles-great! the only thing i feel strange about are the hands and nails. give them a fair bit more detail and make the nails a bit more broken. sorry don’t know the rifht word for it. i hope you could understand me! 
It’s working out really well, okay for my one-con-crit, it looks like you’ve just cloned the front legs onto the back which doesn’t work for me, it’s an easy otpion, there form should be slightly different. Otehr than that great big pat on the back for excellent work.
spooky beast CGkoko, nice muscle definition! just one crit, by modelling your character only by one side ( profile ) you forget to think about the silhouette from the front… the legs are too muchaway form central axis and too much 2D oriented ( you could turn the knees to the outside for example… )
Aaah! I see some nice c&c! So lets see…
loggie: Maybe it’s becase of the views i posted…But if you see a top view there is enought muscle structure to suport the biceps.The desighn is kind of stylized but after your sugestion i will enhance the muscles surounding the shoulder.Thank you 
derwolpertinger : It was my intension to ad folds and cracks at the model …but for now i try to keep it kind of clean until i’m sure of the general form of the beast.
pascal blanché: Now that’s something that i’ve missed…actually there was something bothering me about the overall form of it and i couldn’t tell…i quess it’s that!:shrug: I will start tweaking a.s.a.p! Thank you for your reply…
BrainFaucet and Clockwork…thank you for your kind words…
I couldn’t work on that because of my job but now…
oh…riki I just cloned the lower part of the legs because i wanted them to look also ‘hand like’