I am posting this here since it’s not a bug in 2.4d
I was going to study particles using Tarons’ Bublbes_Large scene, but when i render i get white Squares (They look like unmapped sprites) instead of bubbles!
so now i’m on the hunt to solve why this would happen. Here,s where i’m at:
Win XP
Quadro FX 4000 I have changed the Opel GL to the required pmG settings.
Ok i am still getting Sprites instead of bubbles.
any other ideas to look for why this is happening?
Thanks