Hello, I am fiddling around with Box modeling in 3ds max 5 andI am trying to get the hang of car body modeling. just what curves look like and the general idea. anyways I am just doing a imaginated formula style body and I have a couple of questions…
that is my body so far
I was wondering how to do certain things such as fatten the edges surrounding the air ducts and custom detailing because with mesh smooth i seem to have little control over how the smoothing is done and where it smooths…like what if I want a really hard edge in the nose…how do i get it unsmooth?