Hi all and Johnny Random (if i am lucky enough :))
what i have is scaling z component of particles from 0-1 and want that value to pass on to blend material mix amount also, so from 0 lets say particles start blue and until reaching 1 goes red or whatever. I apply that material on a shape and got blend material mix value on attribute holder and then call it in box3 using “object parameters” but how to change this value is the problem.
have a look at max file 2015
thanks
