Boujou to 3ds Max, problem importing mesh


#1

Hi all,

I’ve tracked some footage in boujou, then created some geometry for some of the plains, I’ve exported the camera as an max script and exported the mesh as an obj.

In Max the camera imports fine with all the helper points, the mesh however comes in as a bit of a mess, seemingly not to scale and distorted, can anyone tell me how I can fix this?

Danke!

Martin


#2

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