Bonespro and Morph Targets


#1

Hello everybody,
I’m getting stuck rigging a character, I’ve decided to use Bonespro because the 3dsmax skin gives me really bad results. But there’s a problem with it, looks like it doesn’t work with morph targets. I’ve rigged the body and created morphs for the head but when I attach the head to the body Bonespro overwrite the morph targets and they cease to work.
Any Idea? I tried not attaching the head to the body but edges won’t overlap, I think because doing so the body is skinned with bonespro and the head with skin.
Thank you


#2

Ok, got it!
You just have to use the “Skin Morph” instead of skin modifier under Bonespro and it won’t affect the Morph targets!