I have to achieve a surface (windshield), covered with snow (not heavy but covered…)
Now think about someone is blowing this snow away. We will get a growing hole and the snow is flowing away…
Like in this clip, if you mirror the clip horizontally on the right side.
Tried nParticle with blobby surface - obviously it looks more like flowing fluids
Instancer: Not really a good result, also with sprites.
Any help would be great.