I had seen that vid sometime back, workbench and it would be cool if some main stream application developers would license the technology and make it multi threaded, GPU aware and of course 64bit. With all the tech stuff going on in the 3D realm ( zbrush, Mudbox, ICE ) why doesn’t Adobe or someone else ( Autodesk ? ) develop it for the 2d platform.
I mean Maya’s fluids solve very well on 2d planes. Would be awesome if we could see that feature in painter or photoshop. Or maybe develop Z-brush’s pixols technology for an OIL paint based system.
2D technology has still some way to go.