Hello,
I am volunteering to help with a fan game project. I’m not doing any of the modeling or anything but, am just helping out where I can.
The majority of the game’s rooms and locations are modeled in Maya. However, one room was modeled in blender. There was an attempt to export as a .obj file, however, the textures don’t seem to translate correctly.
Are there any ideas/suggestions on how to do an export from Blender to Maya and have the textures translate over as well?
Otherwise, the room will basically be started from scratch, and this would be the fourth time it has been modeled.
Thank you in advance for your help!
Oh, in case anyone is wondering, the game project is called The 13th Doll and is based upon The 7th Guest and The 11th Hour games. The website is http://www.t7g3.com if anyone is curious…