www.blenderman.org
cool!!! a monthly magazine in pdf incl.
Blender Links & Resources
Originally posted by bbirras
www.blenderman.org
cool!!! a monthly magazine in pdf incl.
Not related to the blenderman python script?
:shrug:
no
it´s a bit of a name rip-off really because it´s greens/gorans name
but thats the way it goes:p
but the site is quite worth a click or two
just check it out ´n see 4yourself
I’ve just started to rebuild my personal website as a 3D resource site. The links-section has a blender specific area. I’m going to try to get almost anything and everything 3D-related in there
My website:
http://www.technogremlin.org
Direct link to the links-section:
http://www.technogremlin.org/modules/mylinks/
Direct link to the Blender-specific area:
http://www.technogremlin.org/modules/mylinks/viewcat.php?cid=1
I’m just starting to fill the links section from my own bookmarks (several hundreds) so the Blender specific area has just a few links for now.
- Monitor Calibration:
[http://www.normankoren.com/makingfineprints1A.html](http://www.normankoren.com/makingfineprints1A.html) [i]recommended[/i]
[b]GENERAL[/b]
- CG resources:
[http://www.neilblevins.com/cg_resources/cg_resources.htm](http://www.neilblevins.com/cg_resources/cg_resources.htm)
- Render History:
[http://www.cgnetworks.com/story_custom.php?story_id=1647&page=](http://www.cgnetworks.com/story_custom.php?story_id=1647&page=) [i]recommended beginners[/i]
[http://www.cgnetworks.com/story_custom.php?story_id=1724&page=](http://www.cgnetworks.com/story_custom.php?story_id=1724&page=) [i]recommended beginners[/i]
- Glossary:
[http://www.3drender.com/glossary/index.htm](http://www.3drender.com/glossary/index.htm)
[http://www.highend3d.com/rosetta/](http://www.highend3d.com/rosetta/)
[http://www.planetquake.com/polycount/resources/glossary2/index.shtml](http://www.planetquake.com/polycount/resources/glossary2/index.shtml)
- CGtalk articles:
[http://www.cgnetworks.com/articles/](http://www.cgnetworks.com/articles/)
- For architectural visualization artists:
[http://www.cgarchitect.com/](http://www.cgarchitect.com/)
- Rendering workflow (save as):
[http://www.renderman.org/RMR/Books/sig02.course16.pdf.gz](http://www.renderman.org/RMR/Books/sig02.course16.pdf.gz) [i]recommended geeks[/i]
- Recomended readings:
[http://www.3drender.com/light/translations.htm](http://www.3drender.com/light/translations.htm) [i]recommended beginners[/i]
[http://graphics.ucsd.edu/%7Ehenrik/](http://graphics.ucsd.edu/%7Ehenrik/)
[http://www.andrew-whitehurst.net/graduates.html](http://www.andrew-whitehurst.net/graduates.html)
[b]SPECIAL EFFECTS[/b]
- Introduction to photorealism in CGI:
[http://www.menithings.com/main.php?action=how&how_id=13&manual=1](http://www.menithings.com/main.php?action=how&how_id=13&manual=1)
- I'm happy. Finally I've found a Fresnel explanation I'm able to understand:
[http://www.hash.com/am2004/Rendering/Fresnel%20Term/Fresnel%20Term.htm](http://www.hash.com/am2004/Rendering/Fresnel%20Term/Fresnel%20Term.htm) [i]recommended[/i]
[http://www.3drender.com/glossary/fresneleffect.htm](http://www.3drender.com/glossary/fresneleffect.htm)
[http://www.graphics.cornell.edu/~westin/fresnel.html](http://www.graphics.cornell.edu/%7Ewestin/fresnel.html)
- Caustics:
[http://www.renderosity.com/index.ez?viewLink=423#C](http://www.renderosity.com/index.ez?viewLink=423#C)
[http://www.3drender.com/glossary/caustics.htm](http://www.daz3d.com/support/tutorial/index.php?id=103)
[http://3drender.com/light/caustics.html](http://3drender.com/light/caustics.html)
[http://www.daz3d.com/support/tutorial/index.php?id=103](http://www.daz3d.com/support/tutorial/index.php?id=103)
- Refraction index:
[http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndexList.html](http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndexList.html)
[http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndex1.html](http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndex1.html)
- Compositing and perspective (Tim Jones):
[http://www.seraph3d.com/composite_main.htm](http://www.seraph3d.com/composite_main.htm) [i]recommended[/i]
- Translucency and Sub-Surface Scattering (from Neil Blevins site):
[http://www.neilblevins.com/cg_education/translucency/translucency.htm](http://www.neilblevins.com/cg_education/translucency/translucency.htm)
[i]recommended[/i]
- HDRI The Cheap And Nasty Way by Andrew Whitehurst (how to make HDRI):
[http://www.andrew-whitehurst.net/hdri_tut.html](http://www.andrew-whitehurst.net/hdri_tut.html)
[b]VIP PEOPLE[/b]
- Neil Blevins:
[http://www.neilblevins.com/](http://www.neilblevins.com/) [i]recommended[/i]
- Isaac Kerlow web site:
[http://www.artof3d.com/](http://www.artof3d.com/)
- Jeremy Birn web site:
[http://www.3drender.com/](http://www.3drender.com/) [i]recommended[/i]
- Leigh Van der Byl:
[http://leigh.cgcommunity.com/](http://leigh.cgcommunity.com/) [i]recommended[/i]
- Aristomenis Tsirbas:
[http://www.menithings.com/](http://www.menithings.com/)
- Andrew Whitehurst:
[http://www.andrew-whitehurst.net/index.html](http://www.andrew-whitehurst.net/index.html)
[b]LIGHTING
[/b]
- Lighting Tips by Kory Heinzen ([www.3Dtotal.com](http://www.3Dtotal.com)):
http://67.15.36.49/team/Tutorials/kory/koryslight1.asp
- Lighting Glossary and 3PT lighting:
[http://www.myholler.com/147online/handouts/lighting.pdf](http://www.myholler.com/147online/handouts/lighting.pdf) [i]recommended[/i]
- 3PT lighting by Jeremy Birn:
[http://www.3drender.com/light/3point.html](http://www.3drender.com/light/3point.html) [i]recommended[/i]
- 3PT lighting by Jenn Downs:
http://67.15.36.49/team/Tutorials/Jenns3pt_tut/3ptlighting.asp
- 3PT lighting by Andrew Whitehurst:
[http://www.andrew-whitehurst.net/3point.html](http://www.andrew-whitehurst.net/3point.html) [i]recommended[/i]
- Siggraph Paper about Lighting and Scene composition:
[http://www.siggraph.org/education/materials/siggraph_courses/s96_course30.pdf](http://www.siggraph.org/education/materials/siggraph_courses/s96_course30.pdf) [i]don't miss[/i]
- Matching Real World Lighting by Andrew Whitehurst:
[http://www.andrew-whitehurst.net/fx_light.html](http://www.andrew-whitehurst.net/fx_light.html)
- Daylight (Carles Piles and Jeremy Birn):
[http://www.the123d.com/tutorial/c4d/daylight.shtml](http://www.the123d.com/tutorial/c4d/daylight.shtml)
[http://www.cgtalk.com/showthread.php?t=154128](http://www.cgtalk.com/showthread.php?t=154128) [i]recommended[/i]
- Effective Scene Lighting for CG Space:
[http://www.ap3d.com/betterspace/betterspace-tut-12.htm](http://www.ap3d.com/betterspace/betterspace-tut-12.htm)
- What does GI mean?:
[http://www.richardrosenman.com/global.htm](http://www.richardrosenman.com/global.htm)
-Complete lighting overview:
[http://www.itchy-animation.co.uk/light.htm](http://www.itchy-animation.co.uk/light.htm) [i]recommended
[/i] - Image Based Lighting:
[http://www.ict.usc.edu/publications/ibl-tutorial-cga2002.pdf](http://www.ict.usc.edu/publications/ibl-tutorial-cga2002.pdf)
[b]TEXTURING[/b]
- Texturing tips by Tom Greenway ([www.3Dtotal.com](http://www.3Dtotal.com)):
[http://67.15.36.49/team/Tutorials/totaltextips/totaltextips_1.asp](http://67.15.36.49/team/Tutorials/totaltextips/totaltextips_1.asp)
- PHOTOREALISTIC TEXTURING FOR DUMMIES (Leigh Van der Byl):
[http://www.cgtalk.com/showthread.php?threadid=6648](http://www.cgtalk.com/showthread.php?threadid=6648)
- Introduction and Overview of Texturing. Leigh Van der Byl:
[http://leigh.cgcommunity.com/tutorialspart1.htm](http://leigh.cgcommunity.com/tutorialspart1.htm) [i]recommended[/i]
- Standard Projection Techniques and UV Mappin. Leigh Van der Byl:
[http://leigh.cgcommunity.com/tutorialspart2.htm](http://leigh.cgcommunity.com/tutorialspart2.htm)
- Making Colour Maps. Leigh Van der Byl:
[http://leigh.cgcommunity.com/tutorialspart3.htm](http://leigh.cgcommunity.com/tutorialspart3.htm)
- Specularity, Gloss and Reflection. Leigh Van der Byl:
[http://leigh.cgcommunity.com/pdf/PHOTOREALISTIC_TEXTURING_FOR_DUMMIES_PT5.zip](http://leigh.cgcommunity.com/pdf/PHOTOREALISTIC_TEXTURING_FOR_DUMMIES_PT5.zip)
- Translucency, Transparency and Refraction. Leigh Van der Byl:
[http://leigh.cgcommunity.com/tutorialspart6_pg1.htm](http://leigh.cgcommunity.com/tutorialspart6_pg1.htm)
- Texture Resources (J. Birn web site):
[http://www.3drender.com/ref/texture.htm](http://www.3drender.com/ref/texture.htm) [i]recommended[/i]
- Texturing an aircraft:
[http://home.wanadoo.nl/r.j.o/skyraider/tut_texturemapping.htm](http://home.wanadoo.nl/r.j.o/skyraider/tut_texturemapping.htm)
[http://www.geocities.com/SiliconValley/Haven/2470/txtrtut/txtrtut.html](http://www.geocities.com/SiliconValley/Haven/2470/txtrtut/txtrtut.html)
[http://www.3dtotal.com/team/tutorials/plane/ronnie_tex_01.asp](http://www.3dtotal.com/team/tutorials/plane/ronnie_tex_01.asp)
[http://www.cgtalk.com/showthread.php?p=1615698](http://www.cgtalk.com/showthread.php?p=1615698)
- Jeremy Birn, Fixing Lighting Irregulaties in Self-Tiling Maps:
[http://www.3drender.com/light/EqTutorial/tiling.htm](http://www.3drender.com/light/EqTutorial/tiling.htm) [i]recommended[/i]
- Skies
[http://www.1000skies.com/](http://www.1000skies.com/)
[b]SPECIFIC SOFTWARE TUTORIALS[/b]
- Blender list of tutorials:
[http://www.elysiun.com/forum/viewtopic.php?t=4624&start=0&postdays=0&postorder=asc&highlight=](http://www.elysiun.com/forum/viewtopic.php?t=4624&start=0&postdays=0&postorder=asc&highlight=)
[http://membres.lycos.fr/bobois/Liens_Links/big_list.html](http://membres.lycos.fr/bobois/Liens_Links/big_list.html)
[http://www.alienhelpdesk.com/index.php?id=4](http://www.alienhelpdesk.com/index.php?id=4)
- Lightwave tutorials, to get ideas from:
[http://www.newtek.com/products/lightwave/tutorials/index.html](http://www.newtek.com/products/lightwave/tutorials/index.html)
[http://67.15.36.49/ffa/tutorials/tutorialslwave.asp](http://67.15.36.49/ffa/tutorials/tutorialslwave.asp)
[http://www.polas.net/tutorials/index.php](http://www.polas.net/tutorials/index.php)
- Tutorials Max([www.3Dtotal.com](http://www.3Dtotal.com)):
[http://67.15.36.49/ffa/tutorials/tutorialsmax.asp](http://67.15.36.49/ffa/tutorials/tutorialsmax.asp)
- General([www.3Dtotal.com](http://www.3Dtotal.com)):
[http://67.15.36.49/ffa/tutorials/tutorialsgeneral.asp](http://67.15.36.49/ffa/tutorials/tutorialsgeneral.asp)
[http://www.webreference.com/3d/](http://www.webreference.com/3d/)
- Project Overviews Tutorials ([www.3Dtotal.com](http://www.3Dtotal.com)):
[http://67.15.36.49/ffa/tutorials/tutorialsoverviews.asp](http://67.15.36.49/ffa/tutorials/tutorialsoverviews.asp)
- Maya ([www.3Dtotal.com](http://www.3Dtotal.com)):
[http://67.15.36.49/ffa/tutorials/tutorialsalias.asp](http://67.15.36.49/ffa/tutorials/tutorialsalias.asp)
- Photoshop ([www.3Dtotal.com](http://www.3Dtotal.com)):
[http://67.15.36.49/ffa/tutorials/tutorialspshop.asp](http://67.15.36.49/ffa/tutorials/tutorialspshop.asp)
- Softimage ([www.3Dtotal.com](http://www.3Dtotal.com)):
[http://67.15.36.49/ffa/tutorials/tutorialxsi.asp](http://67.15.36.49/ffa/tutorials/tutorialxsi.asp)
- Digital Painting ([www.3Dtotal.com](http://www.3Dtotal.com)):
[http://67.15.36.49/ffa/tutorials/tutorialsdigipaint.asp](http://67.15.36.49/ffa/tutorials/tutorialsdigipaint.asp)
[b]NON SPECIFIC SOFTWARE TUTORIALS[/b]
- Tim Jones tutorials:
[http://www.seraph3d.com/tutorials.htm](http://www.seraph3d.com/tutorials.htm)
- Jeremy Birn tutorials:
[http://www.3drender.com/light/index.html](http://www.3drender.com/light/index.html) [i]recommended[/i]
- Leigh Van der Byl tutorials:
[http://leigh.cgcommunity.com/tutorials.htm](http://leigh.cgcommunity.com/tutorials.htm) [i]recommended[/i]
- Neil Blevins CG education:
[http://www.neilblevins.com/cg_education/cg_education.htm](http://www.neilblevins.com/cg_education/cg_education.htm) [i]recommended[/i]
- Aristomenis Tsirbas tutorials:
[http://www.menithings.com/main.php?action=how](http://www.menithings.com/main.php?action=how)
- CGNetworks tuts:
[http://www.cgnetworks.com/articles/index.php?cat=tutorial](http://www.cgnetworks.com/articles/index.php?cat=tutorial)
- Andrew Whitehurst tutorials:
[http://www.andrew-whitehurst.net/tutorials.html](http://www.andrew-whitehurst.net/tutorials.html)
- CGarchitect tuts:
[http://www.cgarchitect.com/resources/default.asp](http://www.cgarchitect.com/resources/default.asp)
[http://www.cgarchitect.com/resources/tutorials/smoke3d/default.asp](http://www.cgarchitect.com/resources/tutorials/smoke3d/default.asp) [i]recommended[/i]
[b]HOBBIES[/b]
- Classic architecture resources:
[http://www.bc.edu/bc_org/avp/cas/fnart/arch/](http://www.bc.edu/bc_org/avp/cas/fnart/arch/)
[http://arthist.cla.umn.edu/aict/html/renbrq.html](http://arthist.cla.umn.edu/aict/html/renbrq.html)
[http://www.lib.virginia.edu/dic/colls/arh102/index.html](http://www.lib.virginia.edu/dic/colls/arh102/index.html)
[http://www.cupola.com/html/bldgstru/renaissa/renais01.htm](http://www.cupola.com/html/bldgstru/renaissa/renais01.htm)
[http://www.mip.berkeley.edu/query_forms/browse_spiro_form.html](http://www.mip.berkeley.edu/query_forms/browse_spiro_form.html)
[http://rubens.anu.edu.au/](http://rubens.anu.edu.au/)
[http://www.columbia.edu/imaging/html/](http://www.columbia.edu/imaging/html/)
[http://www.beloit.edu/~arthist/historyofart/](http://www.beloit.edu/%7Earthist/historyofart/)
[http://www2.art.utah.edu/cathedral/index.html](http://www2.art.utah.edu/cathedral/index.html)
[](http://67.15.36.49/team/Tutorials/javi_tut/javi_tutorial.asp)
- Blueprints:
[http://www.suurland.com/blueprints_archive.php](http://www.suurland.com/blueprints_archive.php)
[http://www.airwar.ru/other/drawe.html](http://www.airwar.ru/other/drawe.html) [i]recommended[/i]
[http://mkmagazin.almanacwhf.ru/](http://mkmagazin.almanacwhf.ru/) [i]recommended
[color=White]http://www.modelismonaval.com/servicios/descarga/descarga_planos.htm
[http://www.luft46.com/](http://www.luft46.com/)
[http://mars.ark.com/~mdf/nieuport.html](http://mars.ark.com/%7Emdf/nieuport.html)
[http://www.albentley-drawings.com/main.htm](http://www.albentley-drawings.com/main.htm)
[/i][/color]
- Aircraft general information:
[http://mig3.sovietwarplanes.com/](http://mig3.sovietwarplanes.com/)
- Aircraft modelling tutorials:
[http://www.mdalgleish.clara.net/tutorials/planes_max/builder-tut1.htm](http://www.mdalgleish.clara.net/tutorials/planes_max/builder-tut1.htm)
[http://www.aerodynamika.com/gmaxtut/gmax000.htm](http://www.aerodynamika.com/gmaxtut/gmax000.htm)
[http://www.lemsko.de/3d/Tutorials/model1.htm](http://www.lemsko.de/3d/Tutorials/model1.htm)
[http://homepage.ntlworld.com/mark.davies/html/c1.htm](http://homepage.ntlworld.com/mark.davies/html/c1.htm) [i]recommended[/i]
[http://www.geocities.com/SiliconValley/Haven/2470/rhinotut.html](http://www.geocities.com/SiliconValley/Haven/2470/rhinotut.html)
[http://skunkworks.free.fr/modtut.html](http://skunkworks.free.fr/modtut.html)
[http://www.dc3d.co.nz/tutorials/cheyenne.htm](http://www.dc3d.co.nz/tutorials/cheyenne.htm)
[http://www.freeflightdesign.com/tutorials.html](http://www.freeflightdesign.com/tutorials.html)
- Modelling a car:
[http://www.wide3d.no/tutorials/Car_nurms_01.htm](http://www.wide3d.no/tutorials/Car_nurms_01.htm) [i]recommended[/i]
[http://www.3dtotal.com/team/Tutorials/fiat500/fiat500.asp](http://www.3dtotal.com/team/Tutorials/fiat500/fiat500.asp)
- Scifi-art:
[http://www.scifi-meshes.com/forums/](http://www.scifi-meshes.com/forums/)
[b]MODELS[/b]
- Models search engine:
[http://shape.cs.princeton.edu/search.html](http://shape.cs.princeton.edu/search.html)[i] recommended[/i]
- Models from 3D scanning:
[http://www.tsi.enst.fr/3dmodels/](http://www.tsi.enst.fr/3dmodels/) [i]recommended[/i]
- Models of real gemstones:
[http://www.3dlapidary.com/Home.htm](http://www.3dlapidary.com/Home.htm)
- De Espona models and others:
http://www.turbosquid.com/3d
[b]MY TUTORIALS, TUTOTIPS AND CG STUFF:
[/b] - [Modelling an aircraft](http://%20http://www.cgtalk.com/showthread.php?t=252648)
- [Tutotip "Reusing your UV Face Layout into an specularity texturing channel"](http://www.cgtalk.com/showthread.php?t=226164&highlight=spec)
- [Tutotip "Panelling a curved surface"](http://www.cgtalk.com/showthread.php?t=230061&highlight=panelling)
[](http://www.3drender.com/glossary/index.htm)
gracias alvarus
originally posted by MyAMeE :
Video Tutorial Links
Video Tutorial Links
http://www.bl3nder.com/tutorials/
http://www.blendertraining.org/videos.html
http://www.be3d.org/video_tutorials...turebasics1.htm
http://www.be3d.org/video_tutorials...turebasics2.htm
http://www.joetainment.com/educatio.../LogoInBlender/
http://home.att.net/~blender/videos.htm
http://www.3dzine.com.br
http://membres.lycos.fr/bobois/Tuts/subdiviser_pour_conquerir_la_texture/subdivi
ser_pour_conquerir_la_texture.html
Created by “iluvblender” on blender.org
http://heineken.cs.stevens-tech.edu/~sgoda/blender/SeparateModeling.zip
http://heineken.cs.stevens-tech.edu/~sgoda/blender/ModelingMicrowave.zip
http://heineken.cs.stevens-tech.edu/~sgoda/blender/ParentChild.zip
Here are some instructions on making the microwave tutorial.
http://www.satishgoda.sitehostings…/microwave.html
Free tools that you can use to make your tutorials are capture video
recorder that out puts to flash swf and avi.
http://download.com.com/3000-2194-1...tml?tag=lst-0-3
MyAMeE
Unofficial Blender 2.34 Car Material Library Release 1. (More releases soon.)
54 seperate materials and textures for all car related projects.
My 5 minute cloth tutorial for Blender.
Sonix.
LSCM - UV Editor online manual update
http://www.blender.org/modules/documentation/htmlI/x5336.html
and
http://www.blender.org/modules/documentation/htmlI/x5138.html
Thanks for the info, my first blender version I downloaded was 3 years ago or more!
When you would goto Import, it would say Pythons go here somehow.
Even though I still liked the simplicity of it, and that someone was giving it out for free.
It resembles Maya alot, but is it’s own monster.
http://www.nicodigital.com
Like elysiun, this is not official but very useful nonetheless.
here are my personal links considering tutorials and ressource pages:
[u]Tutorials:
[/u][Kopf (mund!)](http://67.15.36.49/ffa/tutorials/max/head_tutorial/head.asp)
[Fiber 2.03 Guide - Interface](http://www.telusplanet.net/public/kugyelka/blender/tutorials/fiber/interface.html) Blender Tutorial: Water</a> [:: Blendertutorials.org :: - Home](http://www.blendertutorials.org/) [The Hobbit Guy: Tutorials HEAD](http://www.thehobbitguy.com/Tutorials.html) [Subdivision Modeling of a Human - Page 1](http://www.highend3d.com/global/tutorials/subdmodel/page1.3d) [Sumea:Launchpad. Australian and New Zealand games developer website](http://www.sumea.com.au/snews.asp?news=118&related=Modeller) Joan d'arc!</a> [Digital-Tutors: Home of Free Online Training](http://www.digital-tutors.com/digital_tutors/index.php) [TUTORIAL CENTRAL - www.ezboard.com](http://p212.ezboard.com/fnendowingsmiraifrm3.showMessage?topicID=249.topic) [Ben Mathis](http://www.poopinmymouth.com/tutorial/tutorial.htm) Blatt tut</a> [verwitterte tex](http://www.c4dtutorials.com/index.php?id=12&tx_plugintutorial_pi1%5Bcmd%5D=view&tx_plugintutorial_pi1%5BtutId%5D=10) [Making Tileable & Seamless Textures](http://www.highpoly3d.com/writer/tutorials/tileable/seamless.htm) [From photo to seamless texture - GFXartist.com - Served over 20,000,000 artworks](http://www.gfxartist.com/features/tutorials/740) [Buildpics in Blender - Caer Druagh](http://www.planetannihilation.com/terragen/tut_buildpics.shtml) [3D modelers' network - Blender animation, modeling, rendering and texturing Tutorials for 3D artists - 3dmd.net](http://www.3dmd.net/Blender_renderingTutorials.htm) [The power of Bump Map](http://www.xach.com/gimp/tutorials/bumpmap.html) [Texturen - und was man damit beeinflussen kann](http://www.trcoding.de/informatik/blender/tex_map/) [Displacement mapping Documentation/Tute](http://soylent-green.com/tutes/Displacement.html) [Blender - Subsurface Modellieren](http://www.trcoding.de/informatik/blender/subsurface_modelling/subsurface-modelling1.html) [flagen ani](http://www.cogfilms.com/tutorials.html) Blender Tutorial: Erstellung eines LowPoly Tiermodells</a> [Blender World IKA Tutorial](http://kahuna.clayton.edu/%7Ejbrooks/blender/tutorials/IKA/) [The Hobbit Guy: Dave K's Poly Head Modeling Tutorial](http://www.thehobbitguy.com/tutorials/polymodeling/index.html) [Facial Sculpting& Setup](http://ambient-whisper.cgcommunity.com/Tutorials/facial/Index.html) [Kator Legaz](http://www.katorlegaz.com/index.php?filename=links/blender_3D.php) [kopf--ohren--körper--hände--füsse](http://apieceofstring.com/kos/tutorials.htm) [Radiosity and Global Illumination](http://www.cgarchitect.com/resources/radiosity/default.asp) [architektur realisieren](http://www.cgarchitect.com/resources/tutorials/default.asp)[zoo blender: index](http://www.zoo-logique.org/3D.Blender/index.php3?zoo=mod) [Wheel Tutorial](http://www.tutorialized.com/tutorial/Car-Wheel/7101) [Toyota Celica](http://www.geocities.com/gauravnawani/tutorials/toyota/modeling-toyota1.html) [u]Texturen:
[/u] [Manufactured Items Textures](http://www.mayang.com/textures/Nature/html/Plants%20and%20Derived%20Materials/Wood/Manufactured%20Items/) [Mayang's Free Texture Library](http://www.mayang.com/textures/) [Image * After - currently 10335 free textures and images available.](http://www.imageafter.com/) [Free Textures](http://www.oneodddude.net/main.php?locale=textures)
sorry that some are named german just click them!
from another thread, it’s a tutorial on rigging with softbodies. i didn’t want it to drop down into obscurity, so i am posting a cut/paste here:
Basic Blender: An Introduction
A good beginner tutorial on materials, textures, basic shapes, animation, and rendering.
Basic Materials And Textures in Blender: Part One
A beginner tutorial on materials and textures.
I have already posted the following video tutorials in the video tutorials threads, but it seems like it would be alright to post them here as well.
Modeling A Stargate: Part One
A beginner video tutorial on modeling a rough stargate.
Widgets, Widgets, Widgets
A video tutorial for beginners
tutorial to realize with blender 2.37a and script dispaint
http://www.saboum.com/texture/modules/news/article.php?storyid=4
FREE Texture :
http://www.saboum.com/texture/modules/myalbum/
Painting-Displace
tutorial to realize with blender 2.37a and script dispaint
http://jmsoler.free.fr/util/blenderfile/py/disp_paint237d.py
tut :
http://www.saboum.com/texture/modules/news/article.php?storyid=4