Blender Character Project - Looking for Critiques on Surfacing, Lighting, and other related aspects


#1

Good afternoon everyone,

I’m currently working on a personal project to create, animate, and render an original character of mine. I’m using Blender 2.8.3, Substance Painter, and material/texture sites (Substance Share, Poilgion, HDRI Haven, etc.). Before I add more elements to the current scene, I would like to know if there are any changes to the lighting or shading that would make noticeable improvements to my work:

I’m using a 3 point lighting setup (2 area lights, and one spotlight). Also, I added a yellow/blue color scheme to the lighting to make it more interesting.

Feel free to hammer away with suggestions.