Blend two or more alembic caches.


As title says, i want to blend two alembic caches of the same object with smooth crossfade transition from one cache sequence to another. Is there any way to achieve this in Maya?
Thanks in advance!


Hopefully you could paint off the alembic cache that you don’t need…


If the topology is consistent, like a cloth sim or cached character mesh etc then you could use a Blendshape on a 3rd mesh with both caches as targets and then just animate the blend weights.
If it’s a fluid sim or something where the topology is constantly changing then this wouldn’t work obviously.