Blend shape + skincluster (unpaintable weights (Maya 2012))


#1

Hi all,

Like in title, when I apply blendshapes to mesh with skincluster, I cannot paint weights anymore. It sais:

“maya expected a skin cluster deformer or a deformed shape. Found *.*blends instead”.

I tried both, applying skin cluster first and blends first. I know for input graph (there are no issue). There was no such problem with Maya 2011. I use Setup machine for the rig.

Thank You for Your answer in advance.

Regards,
Vedran


#2

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