OOOO this is exciting my first post on CGTalk with an actual relevant/I have tried for hours/ i don’t know question. Okay my name is Jonathan Lowry and I am in the process of creating my first character rig. I am following a tutorial by Delano on digital tutors. I have recently run into a problem where I go to blend shape between two heads and the base head MOVES CRAZY up. When creating my base head I duplicated different copies over time so that If I ever needed a previous copy or didn’t like my additions I made I would simply revert back to original. I now think that thinking has screwed me.
I think the problem with my baseHead is the node “baseFace_0Shape1Orig” but I do not know how to fix it and everytime I attempt, Maya crashes.
I look forward to any helpful feedback provided. Merry Christmas to all!