Hey all,
Could someone try and get a black object with reflectivity set at 1.0, to reflect anything in Studio ? I can’t here, no matter what I try. :banghead:
If this is meant to be a feature and not a bug, and assuming I’m not missing something completely fundemental in M:S, would someone care to explain why it’s this way ? I could understand if the materials’ diffuse was at 0.0, but not when it’s at 1.0