Hi everyone!
I have a very important issue.
So I have a very big scene with many many displacement textures its 4k 2k and maybe 8k its maximum. Basicly this is a Indoor Architect scene.
What I need, Can I do baking and do render from other cameras faster?
I have a lot cameras more than 60 cameras.
I think first maybe I to do a lighting baking, In another render… Maybe its in Mental ray or Vray, any program can to do that than use Renderman for Maya for faster render Displacenent with baked texture?
Basicly I have scene in Maya.
Any propositions?
Very important for me your findings and suggestions
P.s For finally I need a render passes…
Thanks
Best Regards
Evgeny.

