Bifrost: simulation gets heavier when far from maya grid


#1

Hello everyone, i am currently working with this set that is fairly big and it requires me to simulate bifrost fluid quite far from the maya grid. the simulation took 6 hours in total but as soon as i set the simulation to the middle of the grid it only took 2min. now i’m aware that bifrost is specific to the measurement unit(ive already set the suitable unit).

  • my question would be. is there any proper way to simulate in the situation where the placement is far from the grid(like any setting that i have to tick or untick) rather than moving the whole set to fit the center of the grid for every shot?

thanks in advance!


#2

Sim in the center and create an Alembic or VDB for rendering.


#3

hiya OGLU!

Thanks for taking the time to reply my question, yes i am currently using that method to simulate at the moment. i just wondered if there was a proper way to go around it since in other shots we need to interact with the set and before dragging the set to the center of the grid i just want to know whether it is how other people simulate using bifrost as well.


#4

In this case i would ask in the official support forum.
There are some bifrost developers around.

https://forums.autodesk.com/t5/bifrost-forum/bd-p/6060


#5

will try to get some answer there then. thank you very much Oglu! appreciate it :slight_smile: