Best way to UVW Unwrap this?


#1

Hello Guys,

I’m working on a small model, and have stumbled upon a problem :banghead:

I have so far easily unwrapped all shapes that are squared but now need some advice on how best to unwrap this rounded wheel.

If you could provide iimages, it would be helpful too :slight_smile:

Thank you


#2

Pretty easy.
Apply a cylindrical UVW mapping, add an unwrap modifier.
Move overlapping elements(probably top side and bottom side of the ring) to different places in the unwrap editor.

5 minutes max.


#3

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