Beginner's Mari Bump Map Question


#1

I’m new to Mari (and 3d in general) and I’m making my first texture. After viewing some tutorials, I’ve tried to make a bump map using my diffuse color channel as a base for my bump channel (with saturation and levels adjustments). Whenever I plug my bump channel into the bump option in my shader (VRay), however, my object turns completely white.

I’ve tried changing the values of the texture, using other shaders, and sacrificing my first born to no avail.

Any ideas?


#2

Try and clamp your bump channel and see if that help.

also check my video about shaders. I use a bump in this video

//youtu.be/eXFug8a6raA

let me know if you are stuck.
Happy Painting