I’m a student beginning in 3D design and animation. My concern after a lot of build-up from the instructor and word of mouth is that I am eventually going to run into problems rendering 3D on Mac (slow-down? processing time? can a newly bought external SSD do something to fix this?). I am trying to alleviate the concern telling myself I’m just a beginner and that I will not get into polygon-crunching work because I don’t want to design like that.
Macbook Pro is 15" inch mid-2012 build with:
- NVIDIA GeForce GT 650M + quad core
- 2.6 Ghz Intel Core i7 (< what is this and is the processor okay or does Maya require necessarily more?)
- 8GB RAM
Workarounds:
- 500GB SSD (< I don’t know how to make the most of this in order to improve performance on Maya. Am I supposed to work only from it and not have any files on my macbook?)
- Offload hundreds of GB of clutter into 2TB + 500 GB external drives (non-SSD) - Upgrade RAM to 16GB
Mid to long-term goals:
- Work on Maya with reasonable output or rendering performances (I have heard things like 6 minute animation files taking hours to render and worth hundreds of GB per file).
- Learn how to best take advantage of this SSD storage system (I am guessing it must have a better use than just being a static storage system: how do I best use the SSD to reduce demands from my Mac while I am designing on Maya)
Lingering question:
Is my graphics card / GPU and processor up to snuff? I have no idea how to address this. What matters more here, processor or graphics card? If processor matters more but can’t be upgraded, is there any point in upgrading to an external graphics card? What does that even look like logistically and in terms of price? Do i Miss out of much by not upgrading my graphics card?I keep asking myself vaguely “are 2.6GHz remotely enough to do what I want as a beginner and eventually intermediate?” without being sure how pertinent the question is.
Thanks for ANY advice, this stuff has me scrambling for support.