when I talk about chaos I wanted to mean that U should break the symetrical aspect of the burden…
for example the barrels are all straights…
blend, squeeze, tapper, noise… it could be useful =)
idem for the structure…
one angle break, not symetrical, holes…
try to break the perfect impression of the 3D :buttrock:
godd idea for the 2 adds on the side !
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six straight episodes of bebop on cartoon network…now that was quality television 