Beast of Burder - character - phil


#21

went away for the weekend and came back with a fresh perspective and decided I am going to stop trying to plug holes in a sinking ship. So I am trashing this beast and starting afresh. I like the rider so I am going along with the theory that owners of dogs start to look like their pets after a while and am designing a beast to match the rider.

Stay tuned, it will take me a few days (weeks) to update it.


#22

Starting anew??
But it was looking sooo cool :cry:
Oh well… I guess I know how you feel - one ay you love whatever you’ve made, the next day you hate it :shrug:
But I do think that was looking cool - why not try and perk it up a little? Change whatever it is that is bugging you about it?


#23

hm, I really like the creature, why do you want to start new?


#24

i’m glad u liked it guys. I’m still undecided, just looked at this thing for far too long i guess. Maybe I will just tweak him, might cut off his head and remake that at least and tweak his body fairly heavily.
Just waiting for that spark of inspiration that you get and just know it is the right thing to do.
we’ll see what happens.

cheers


#25

Not bad Phil, impressive modeling skills
:thumbsup:


#26

finnaly had some time to work on this beast. Lots of little things need fixing, the cart is only prelim.


#27

displacement maps for the cloth r on the way.

pic edited


#28

just a very small update.
crits most welcome.

pic edited


#29

lookin good, :bounce: The new head looks very cool, but now the head doesnt match with the legs :shrug:


#30

yeah those legs are in dire need of a mojor re-work. I might gwet some time tonight, we’ll see.


#31

I finnaly addressed those legs! Did some texturing too I burt it all to cd brought it into work and the tga’s and .max files are f____ing corrupted :frowning: . So I’ll put them up some other time. The only image that didn’t corrupt was the one below. Not exactly riveting viewing but it gives an idea of the new legs/feet (which have changed a little since this).

On the subject of the feet/legs if they look too much like someone elses can u let me know, having looked at so many beasts over the past three weeks I wasn’t sure if the ideas I was sketcging were originals or something that I had remembered from someone elses model,

cheers, I’ll try and get the proper beast up over the wk-end, he’s all textured! just gotta rig him and pose him and finnish the accessories/cart.


#32

hey great job with the contaption, I especially like the face of your beast, personally, I think it would be funny if someone was taking a shower in that curtain like thing in the back! Just an idea thown out there, but either or, great job, keep it coming! :slight_smile: youve got a great piece so far

shaun


#33

amen to that brotha, max is always messing up, then again im using max 5 beta…i should expect crashes…


#34

cheers shaun,
I like the shower idea, sticking with the bathroom theme maybe I could do a mobile toilet! I play with it on the wk-end and see what happens.


#35

bit of an update, textures are pretty rough, bring on those crits!

cheers


#36

:eek: LOL those textures are awesome!
Man I thought this piece looked great before any texturing. But now…WOW! It really looks fantastic. I’m sorry I have no crits except maybe to have the legs fade to more of a brown/tan than a cream/white.
This really looks incredable. Great work! (I’d love to see your texture maps :wink: )


#37

bump,
just the body, legs are separate

pic edited


#38

diffuse, again no legs

pic edited


#39

thought id post a comp of some of the textures that are on the beast.

Hopefully I’ll create the scenery and pose him over the next couple of nights.

All crits are welcome.


#40

great textures! whats the red stuff in the latest shots??