Beast of Burder - character - phil


#51

@ erilaz - i feel your pain dude, unfortunately i have to work in between sleeping so i’m not sure how much more modelling I’ll get done. Hopefully heaps, but we’ll see.

@ Mr Penguin - cheers dude and thanks for the crit, I will address those feet for the final shot. Maybe put them under water :lightbulb :slight_smile:


#52

started making a bit of an environment last night. did an early pose on the character too but in this view he doesn’t look like he’s straining enough or got enough motion so i will address that.

ps, this is straight out of max. ie. no photo shop

crit, crit, crit

pic edited


#53

:bounce: :drool: :cool: : :thumbsup: :thumbsup: NICE JOB!!!1


#54

Holy mother of donuts! That’s really nice! Only crit would be the small rocks look like they’re not quite rocks yet.

Oooh. I like a lot.:eek:


#55

thanks guys, glad u like -

yeah erilaz, rocks are just a quick and nasty scatter, i’ll work on the scenery asap.

cheers


#56

Looks great man…
nice job on the modelling and the textures…
I’m not familiar with scatter, what is that?
anyway again nice work…!!


#57

hi road, scatter is just a 3d max thing - it copies err copies of an object over the surface of another object - in this case spheres with vertex chaos and random scales.

quick but nasty. can be good for fields of grass and stuff


#58

Ah good old scatter. Yes, the grass in my entry uses that. A cheap alternative to using hair plugins!


#59

Please light this guy. It severly needs some good lighting going on. First thing I see, and I keep getting drawn to is the yellow behind the burden and the planet. Everything else is so dark that all the details are lost. He needs some fill light in the front badly.


#60

got almost no time last night :frowning: sob,

thought i’d post a new angle tho - needs work all over.

@ taoizm - yeah will do, just waiting to get the final pose and everything set in stone so that I only have to light it once.

cheers.


#61

The other angle you posted works a lots better than this one. Good camera. :thumbsup:

I’d crit, but I think you know what needs work, so I wont bother telling you! :stuck_out_tongue:


#62

Originally posted by phil
@ taoizm - yeah will do, just waiting to get the final pose and everything set in stone so that I only have to light it once.

cheers.

:slight_smile: No sweat. I like the new camera angle a lot better than the first.

Can’t wait to see the final. :thumbsup:


#63

waaaaaaaaaaaaaaaaaaaa !!! NICE NICE NICE NICE !

very nice i mean :thumbsup:
oh i forget ! it’s veryyyyyyyyy nice !!! i:love: the sky !!!

the scene is wonderfullllllllllllllll:eek:

you killed me with your scene man ! GREAT (i think its higher than great) job !

walalala…i must work hard to make something as good as yours…

grrrr…:applause:


#64

Very nice stuff phil. This piece will be stunning once you get it lit a little better. My biggest thing is you need some light in the shadows. But as you said you know about it and only want to have to do it once (I don’t blame you) so I won’t bug you about that.
Fantastic set up on the pic. The scene really ties in well with your character.
Great work! :thumbsup:


#65

Well I’m as finnished as I’m going to get. There’s still heaps I would like to do and needless to say if I were to do it again it would be completely different. But I have learnt heaps over the last month and really enjoyed seeing everyones stuff and being able to get feedback. So kudos to the moderators, much appreciated.

Hopefully I’ll see you all back here next time.

Cheers.


#66

and without materials:

These are both heavily compressed. I will post a link to less compressed files tomorrow, unfortuantely I can’t do it from home :frowning:


#67

Im just going around seeing everyones work. You really made this thing nice with all the colors and all. Lovelly piece of EYECANDY there…:thumbsup:

shaun


#68

:eek:
Geez man, you’ve really output some beautiful work.
I want those high renders! More desktop material!:bounce:


#69

put together a little comp and some higher res images. They can be downloaded from

http://www.whiz.com.au/cg_chall/ims.htm


#70

Wow, very nice final images! The lighting and colors are superb!
I think that in the no-textures render you should had keep the opacity for the tents cloth and the front lamp, it would look better.
I love that huge moon!