hey i really like this idea! :bounce:
The way the character’s shape flows (i picture it as…hmm… a curved lower-case N shape.) is really neat. I like the concept, and the execution is coming along.
hey i really like this idea! :bounce:
The way the character’s shape flows (i picture it as…hmm… a curved lower-case N shape.) is really neat. I like the concept, and the execution is coming along.
That is exactly as I was picturing it. Awesome stuff. I think the only other thing I might try is make 2 maybe 3 more foreward of the shoulders as well. Perfect design-wise though. If I did them that’s how I’d do them.
This creature is really great…far more better than the koweepe (or called something similar) creature of starwar episode 1 & 2…better LUKAS TAKES U IN HIS TEAM!:airguitar
Great! I like the originality of your concept and even though it is still early on, I like the harness design a lot too.
small crit: I think the muscle and bone structure need a bit more shaping to them, it seems like he has a lot of inexplicable corners
love to see more!
-Nate
Very original! I like. If the head didn’t look so cute compared with the rest of it, it would look really vicious! A ready-to-pounce sort of look.
A friend (thanks, zach) brought to my attention some anatomical problems, and I’m setting about fixing them. I also had gotten too hi-rez too fast, so i’ve gone back in poly count a bit. Very quick and dirty so far.

like the character very much…:bounce:
the only feed back I have right now is that the harness is too conformed to the bodyin places … the layout of it is fine but it wouldn’t conform to the body in front of the shoulders…they would be pulled tighter…and span from neck to shoulder without coforming!![]()
Anyone have any suggestions? Still trying to make the anatomy feel right, but still be actually interesting.
