Beast of Burden - Character - zusty


#1

Um, hi, thought I’d give this a go.

I’ll start modelling today.


#2

Going a little more exaggerated.


#3

Cool, what is it? Could you give us a little background on this BoB?


#4

Sure; he’s a vaguely anteater-based creature, insectivorous (work-animals are pretty rarely carnivorous, heh). He’s got sort of a forward-thrust center of gravity, which I imagine would give him an advantage as a beast of burden. I figure in the wild he’d rip up termite mounds. Apart from his claws, he’d be pretty harmless.
He’s just one of the workable yet sort of amusing creatures I draw.


#5


#6

I like it. It’s a cool concept and stands out from all the other entries. Nice work so far. :thumbsup:


#7

Thanks! I appreciate it.


#8

Yep, that model is coming along nicely. Really like the clean lines on your design. Keep updating!


#9

Okay, I will!


#10

Wow, it is really coming along nicely. If only I didn’t have these other projects in front of me, I’d open up Maya and build a nice little cart for your beasty to haul. Ooh, and I have some ideas…must…exercise…self control.

I like the definition in the leg muscles. I can really ‘feel’ the weight of the legs, as well as see their connection to the underlying skeletal framework of the beast. Nice work so far!


#11

Thanks, gimp!

I tried doing some smoothing; it kind of makes clear what I still have to fix.


#12

The muscles are getting better and better. I think one thing that might look cool is if you gave him bumps (from the spine) along the top of his back. Maybe something like cross-shaped ridges could be cool.


#13

Interesting idea. I’d kind of been operating under the assumption that he had kind of a dorsal sternum, but there’s no reason I couldn’t put something up there, if only some rib protrusion. Hm, I’ll get on that.


#14

Oh…OK, well a comrimise between the two ideas that could be really cool if done right is having spinal ‘masts’ like on the back of a Spinosaurus, but instead of having them incased in a thin membrane have them incased in muscle. :shrug:

just my 2 cents


#15

hey i really like this idea! :bounce:

The way the character’s shape flows (i picture it as…hmm… a curved lower-case N shape.) is really neat. I like the concept, and the execution is coming along.


#16

Thanks!

ZrO-1, how about something like this?


#17

That is exactly as I was picturing it. Awesome stuff. I think the only other thing I might try is make 2 maybe 3 more foreward of the shoulders as well. Perfect design-wise though. If I did them that’s how I’d do them.


#18

So, like this?

I think I’m going to start in on the harnessing now…


#19

This creature is really great…far more better than the koweepe (or called something similar) creature of starwar episode 1 & 2…better LUKAS TAKES U IN HIS TEAM!:airguitar


#20

Hahaha… thanks!
What’s this episode 2 creature? I think i missed it.