Beast of burden - character - ZrO-1


#62

wow. okay, i already lost :drool:


#63

Update update, read all about it :slight_smile:

OK guys, I tweaked the eyes, and started messing around with some color. I also decided to make the metal hardware more like wrought iron to better fit with the “wild west” theme I have going.

Here’s the first pic:


#64

Here’s the second pic. This is a close-up of the mounting hardware for the ‘covered wagon’.
Here ya go:


#65

:applause: Awesome looking insect beast!

Does having the covered wagon platform attached to different moving plates on the segmented back pose any problems when the character is moving?


#66

@ zenzmurfy: I don’t think it’ll be a problem since the wagon is attached to the rear-most two plates. They naturally tend to move as one. Which is why the cowboy put them where they are :wink:

I’m working on tweaking the colors a bit more and I added in a seat to the wagon. I’m just waiting on the rendes and then I’ll post the new pics.


#67

OK here’s the version with the less saturated colors:


#68

And here’s the shot of the wagon and it’s bench seat:


#69

ZrO-1! Thats cool man :slight_smile: are yeah gunna make some type of hooks for its feet? hehe keep it up bro! good works!


#70

in astronaut voice Houston, this is wild-west-one, we have control of the beast…end astronaut voice

hehehe :smiley:

OK, I’ve got two more pics for youz guyz
Here’s da first one:


#71

And here is the close-up of the ropes tied around the antennas
piccy piccy:

now I’m going to bed 'cause its 3am and I’m exausted.


#72

hey man this is awsome, i like all the spikes and stuff. they really fit in well… woa, nice updates. the rivits and the rope is slick.
and what you said about mine. that was funny. :smiley:


#73

WOW ! Very good design and functionality! :bounce:
you go very well!

:buttrock:

Take to look at Starship Troppers Bugs! they have very good textures.

I’ll would like to see more details in the wood!

Go ahead!! :thumbsup:


#74

HUHUHUHUHUU !!!

THAT

WILL

R O C K S !!!

:buttrock:


#75

WOW!!!

That’s is really excellent. I totally dig the design and the execution rocks!!

Don’t have anything to crit.

Well done and keep going!!!


#76

Great modeling zr0, ive been playing too many video games i gotta get going on mine.


#77

Well, I’ve spent most of today working on refining the materials and bump-maps on my BoB and carriage. Here’s some of the stuff I did. I added “micro-bumps” to the shell plates, I added a wood-grain bump to the wood, a sand texture to the ground, and I tewaked the translucency/transparency on the eyes.
You really need to view the full res version of the pic to see the little details 'caus a lot of them get lost in the resize+compression. Anyway, here’s the link to the full-res texture detail shot: http://www.mjg1.net/textures2.jpg
And here’s the pic:


#78

One of the other things I did today is mess with the materials some more. I tried to make the shell of the BoB look like it was made of stiff, oiled leather. Once again the full-res will show more detail here’s the link to that: http://www.mjg1.net/beast7.jpg

And here’s the pic:


#79

jumping geehozifits batman!!!

That’s really good!

are all the rivets individual pieces or are they textured on?

:buttrock:


#80

I cAn Only SaY…:bowdown: RESPECT:bowdown:


#81

@ dmonk: yeah all those rivits are individual geometry :surprised

@ OZ: respect back :bowdown: thanks oz