Beast of burden - character - ZrO-1


#223

hehehe thanks Rex.
I’ve got some updates. First up I have the refined sketch of the cowboy. I’m going for a 1950’s TV style look. Sort of Buck Rogers meets the Lone Ranger. Here’s the sketch:


#224

OK here is a render where I threw in some primatives to sort of block-in the size and position of the cowboy. You guys will have to let me know if it’s OK or not as far as that goes.
Here’s that pic:


#225

This last pic is for whoever it was that asked for me to show them a pic of my bump maps and UV stuff (I’m too lazy to go and see who it was). Unfortunetly I can’t do that because I’m modeling in NURBS and all of my bumps are procedural. So what I did was I got a screen capture of the hyperShade to show how I built the bump for the main shell:
Here ya go, hope it helps:


#226

looks great!! Love the hat - as of the cowboy “stand in” you might have to rework proportions a little -> the feet are to small -> in fact feet are almost exact the size of the lower arm (try it out). It´s hard to tell by the pic but the upperarm might be a tad to big, but hey - after all it´s a stand in!! Looking forward to the real thing - Lone Ranger rules!!!


#227

Awsome cowboy zro-1…he’ll look great pulling the reins on this beast.
I just put a cowboy on hold to enter this comp…take a look…

http://www.3dluvr.com/fetus/kronsmooth.jpg
(I guess he’s sorta a mexican pirate or something:))

fetus


#228

:slight_smile: verrry nice, GR8 work!
keep cockroaching!


#229

Do you consider working again on the load. Nice idea to construct it plank by plank, but some of them are still intersecting with the structure. Details are important considering the general aspect. :slight_smile:

BzW, nice bug. As you said, I’d better use a head like yours on mine. Keep up updating ! :wavey:


#230

Thanks guys!
@ Pit: I’m glad you like the hat. It actually was just a quick practice model I did, but the more I look at it the more I like it. So I think I’m going to keep it and use it with the actual cowboy.

@ Ila_s: Thanks, I’ll be buggin :wink:

@ Biohazard: Yeah I have a lot of refining I need to do with the wood planks. I just haven’t had the ambition to go in and start tweaking all of them. :stuck_out_tongue: I have some great mantis photos. If you would like them I’d be happy to give them to you.


#231

Well guys after working all day on this. I have made the head for the cowboy. It’s my very first human head. And I know it sucks but it’ll be good enough for what I need it for.
Here it is:


#232

Here’s a screen cap of where I’m at so far (as of 10pm). I’m calling it a night now since I have to get up early to go to MacWorld tomorrow.
Here’s the pic:


#233

Hmmm no comments? Is it really THAT bad? :hmm:


#234

I swear I was just waiting for an update for the shirt. :wink: (like the pose & design - Simple and working)

Nice face!!
Will You smooth it a bit more ? (In a way, the character won’t be viewable so close. So it’s perhaps useless)…


#235

Hey Zro,
looking good man! just curious what are you planning for the sphere things on the side of his head? great sketch…maybe you could add a sherrif type badge on his shirt!! also the head model is fine coming along…maybe add some hair…other than that great start!


#236

man first you are the most amazing typomachine I ever see, then, this! really good work so far, im not crazy about the big jim look of your cowboy, an old guy like gold miner or something would have been more interresting… something that add to your cool concept…


#237

Thanks guys.
I’ll be doing much more work on refining the cowboy/bounty hunter once I get all the primary modeling on him done.

The sphere things are going to be part of the hat. I’m working on combining furtureistic stuff with wild-west stuff. The character will probably have an ‘anime’ feel to it but not anime styling. I am thinking it might turn out a little like “Mad-Max” in style.

THe old man is a good idea. I won’t have the main character be an old man since in my head that doesn’t fit with the bounty hunter theme. But having an old guy as the side-kick might be cool. We’ll see what happens.

Thanks again guys. Look for new updates around Friday evening. I’ll let you know how MacWorld was. :smiley:


#238

Hey Zr0-1, over 10,000 views and still going strong! You are racking up the comments!

And why not? The buggy-beast-burdenny-bounty-hunty-thingy is brilliant, with another great model to accompnay it on its way!

That face is really nice. Clint Eastwood eat your heart out!


#239

don’t forget to add scratches in the sand!
you are the man! :bounce:


#240

Well, I finally got a chance to get some more work done on the cowboy. I basically have the shirt finnished, though I still have refinements to make. And I decided to get rid of the sphere’s on the side of the head. I’m going to give him regular ears.
Here’s the pic as it is so far:


#241

as almost always lookin’ cool zro!:buttrock: the only thing that bothers me si the collar of the shirt. it just looks too plasticlike. but as you said, you are going to add some details :smiley:


#242

wow thats an awesome creature, i like your start of the cowboy guy. i dont know if its too late but what if he was more a mysterious guy with a huge trench coat(with a collar kinda covering his neck and a part of his face) with a bigger hat , i dont wanna throw you off but it was just an idea