Beast of Burden - Character - XVIVO


#1

Well, This topic brought an image to mind, so I sat down for a couple of hours and roughed this out… Plenty still to go. The harness is temporary, and I have not decided what this big lug should be hauling…

having fun doing something other that MOAs for pharmaceuticals :slight_smile:


#2

great concept like it alot, love the oversized arms, and cool face(or lack thereof) :xtreme: :buttrock: :xtreme:


#3

Niiiiccccce…

I love the bulging arms, it’s a good block out.


#4

nice! i like it!
but i don’t understand the way it carries that rock. i mean…
the rock will fall over and the rope will loose its contact to the stone.
i hope you understand what i mean! :stuck_out_tongue:


#5

Shouldn’t you be backing up our server right about now?

:wink:

Just kidding. Cool character design! I like the arms ending in those stumps.

Have a great 4th!

The car is fixed. See you Friday!


#6

Amazing!!!

Very simple, and yet very expressive. This is going to be a kic´ass model. :applause:

Great Work. :beer:


#7

Nice bulgy look! I like a lot. Ditto on the rock though… might fall over and hurt somebody!:smiley:


#8

Nice bulgy look! I like a lot. Ditto on the rock though… might fall over and hurt somebody!:smiley:


#9

oh man what happened? Did I experienced some kind of time travel? in one day all those threads already and modelling went already that far? are you guys high ??
nice start Xvivo… one little comment , try to refer to existing animals, even just a bit… is it mammifer? lezard like? it will help you to go further in details :wink:


#10

Not high, just drinking too much tea (and honestly, how much tea is too much tea?)


#11

pascal, i am thinking this beast is a genetic experiment gone horrible wrong. It all started in a lab south of memphis. The researchers combined the dna of a giant sloth, a bull, and a rhino. If that wasnt bad enough, around 1:30 am… the maintence guy accidently spilled some of his flask in (it was later believed to be Jack Daniels)

What came out was one messed up hunk of cytoplasm with a bad attitude. (he can be tamed though with whisky) hence his beast of burden status. :slight_smile:

mike


#12

JEEEEZ, this is pretty close to my concept. Back to the drawing board :slight_smile: I guess it’s just the same type of beast with the sunken head.

But very cool. keep goin cause this is gonna be kewl :slight_smile:


#13

here it is afew hours later…I removed the harness… I will just focus on the beast for now. Starting to define the chest fourm, and add some more detail in the claws, arms and back.

:slight_smile:


#14

helps to add image


#15

I don’t suppose you’d want to post a wireframe, I’m fairly new to 3d and I’d like to see how you got that nice “weighty” look to your creature.


#16

Woo, this is looking really cool already…love the mass of it. Really burly. The stunted forms are great too, really feels mutated.


#17

That beast definately has some weight to it.:surprised How big is it compared to a human?


#18

I (as many others) like the weight of this guy alot, really nice idea. I really hope you’re going to add alot of muscles, veins etc… that would be cool to see.


#19

Thanks for all the compliments already!..
here is a wireframe…not too preety to look at…

About the size of this beastie… I think it is 3 meters tall… I only have a photograph to go from, and its hard to judge heights. My colleague who has seen several in the wild swears it is larger but i think he was drinkin to much tea at the time :wink:

I plan on adding more detail…veins and such…I am assuming i can map veins right?..I would hate to make the mesh so dense that it can’t be eaisly animated .

anyway back to work

Mike


#20

ok one more before turning in…

more details around face, and musculature around head

g’nite

mike