beast of burden - character - toxichimp


#1

Now 2d wise this concept isn’t much of a masterpiece :stuck_out_tongue: . I’ll probably post a better version ones I get my scanner working. Might look completly diffrent then because I still haven’t figured out if the best way to go is realistic or more cartoon like :confused:

It’ll be towing slaves in cages, or something else dark and sinister :stuck_out_tongue:

edit

Also, since the concept is so crappy I think i’ll need to give some extra explaination :stuck_out_tongue: It’s sort of a huge spider, towing the cages behind him. With a small, troll/goblin like owner sitting on his back.


#2

Updated above!

What I’ve got planned so far is tweak the eyes, chin and lips a bit and then move on to the teeth.

Deleted the old concept because I was just too ashamed of it :stuck_out_tongue: Still working on the scanner :annoyed: . Anyone ever had this problem by the way? When I start scanning it makes a rathling sound and then the scanline just stands there making this HORRIBLE beeeeeeep, without moving… just plain creepy :stuck_out_tongue:


#3

:thumbsup: hey toxichimp, I think your post is goin to be great! I like the model!

see ya,

rodrigo.ribeiro


#4

The model looks good so far. I like the idea. Hmmm as far as your scanner, it sounds like the belt or motor that moves the mirror up and down the page is messed up. You might have to take it to a shop to have it fixed.


#5

love the 6 eyes and the underbite…gives this guy some character…keep em coming!


#6

Again, updated above

Chin is still a bit weird but that won’t take too long to fix.

Zro-1: Looks like that’s the last solution :annoyed: Checked if it’s the software but nothings wrong there…

Berzerker, digones: thanks for the comments :slight_smile: Hope I’ll end up with a decent result :shrug:


#7

I like it so far! Cool head ridges! I think you should definitely go more realistic as this challenge is strictly modelling. :slight_smile:


#8

Very cool. But it would be nice to see your progress.
So that we have more pictures than one the one most up to date
at the top of the thread.


#9

I will :slight_smile:

Just thought it wasn’t much of an update to add a whole new picture for. All that changed was rendered and some more lip. But I’ll be sure to post the updates ones I can work on this again. Oh and I’m not home but can scan over here :smiley: So I’ll post the concept soon aswell.

Thanks for the comments btw :smiley:


#10

Finally can go back to working on this :smiley: Made the jaw row of teeth and changed the chin a bit again. I’ve got a little problem with the teeth though. It leaves this brighter line at the bottom, probably because it gets weld together in layout… So I’ll need to make it more polys at every single tooth or hopefully find a faster way to fix it :confused:


#11

(yay, cgtalk is back) Looking good! Dig the underbite and teeth and eyes and stuffs. :thumbsup:

Can kinda see the line you’re talking about…nothing gets welded in layout though, so not sure what’s going on…what’s your wireframe look like? You may have stray 2pt polys or something as well…kinda looks like you just have tight polys there perhaps.


#12

Here it is;

Think it’s because the teeth don’t go smooth :confused: They slope just a little bit which makes it catch more light. It doesn’t show when the light comes from beneath.

Not sure though, giving it a try now :stuck_out_tongue:


#13

We can see something forming here :wink: Looking forward to see more in dept details!


#14

Didn’t change a thing, still that annoying little white line :frowning:


#15

nothing to say.
only waiting to see it finished!:bounce:


#16

I’d say just consider it a happy accident. Call the white line plaque build up or something :smiley: :wink:


#17

lol! A huge, horrific creature with a dental problem. Isn’t that something :stuck_out_tongue:

Just have to change it because I know for sure that at every new render it I’ll annoy me more, and end up fixing it anyway :stuck_out_tongue: … truely is a curse :annoyed:


#18

cool start ,agressive teeth…mmmmmmmm… i cant wit to see the body oooouuu…


#19

Yeah actually I like the plaque idea…big nasty carnivore breath :smiley:

I think it’s due to the smoothing out there…the whole thing is one piece, right? I’d try grabbing the teeth and sinking them down into the gums, or maybe bandsaw a small extra row into the bottom of each…or you could just leave it…with lighting, more shadows, more beast, I don’t think that’ll be the focus. Hell, I didn’t look it and say to myself “HEY, LOOK AT THE LINE ON THOSE TEETH!”. But then no one noticing an error will never stop you from wanting to slash your wrists every time you see it, I know the feeling :slight_smile:

Anyway, keep bustin’…


#20

That did it hypercube :smiley: Thanks loads. It’s just a bit more into the flesh now, and it actually looks better geometry wise aswell :smiley:

Here it is, tell me what you think :bounce: ;