Thanks, Crash! I’m feeling the time tick away! Hoping to have this all done by Wednesday. 
Steve
Thanks, Crash! I’m feeling the time tick away! Hoping to have this all done by Wednesday. 
Steve
It must suck not having opposable thumbs! Great work Mr. Warner. The hands have come out well! ![]()
Ah, yes. This bad boy was genetically engineered to not have opposable thumbs. Keeps him from detaching the waste containment unit and running free. That and it was easier to model.
Thanks for the comments!
Steve
Oh, man. I’m getting to the point where I laugh every time I see this thing. 
The DinoDiaper is done barring a few minor details. The harness is done, which wasn’t in the original design but I realized I needed to abide by the Challenge Rules.
I’m still working on the waste processor unit that he’ll be hauling around. Also on the to-do list is the Range Rover collar and the Free Motion Limiter apparatus for the feet. See my original sketches.
Crits & Comments welcome!


ahaha, that character is turning out great! i love the dino diaper thats frickin hilarious, i actually want one for myself so i dont have to get out of my seat. if you ever develop a full workin model i want one:) . one question, is it gonna have ears, just askin?Good stuff, keep it up!
Hey Tubby! I’m glad I’m not the only one finding this amusing. 
Ears… Hmmmm… Did dinos have ears? But now that you mention it, it does look like he’s missing something up there… I vaguely remember dinos having a little hearing hole. Ummm… Lemme try it out.
Ok, it’s looking kinda weird. Thoughts?
Steve
dang, i did some quick researching and i noticed most dinos dont seem to have ears, well your ear is placed too high at the moment i think, the hole for the ear is usually below the eye an back. heres an image of one example of a dinos ear. i think it might work. i hate writing suggestions cuz i feel responsible for distracting the artist with ideas they might not like. i hope i didnt screw you up in any way. to me there is somethin missing on the head and it might be the ear, or the fact that im lookin at a dino with a daiper on , hahahah. well, i hope the pic helps a bit. your character is really comming together

Thanks for the reference pic, tubby! I agree that the head is lacking something, but it may just be the necessary details that the rest of the body now has. I have several things I really want to do, but it was imperative that I start in on the contraption and other rules requirements. But no worries! It isn’t distracting at all. And it hasn’t really affected my model, as the ear-test I did was on a copy of the dino. 
Thanks!
Steve
All in all that is one fine job Steve, To me it seems to be somewhere inbetween a toon type beast/Dino and a more common realistic type, I personally like your rendition. It’s a clean good looking beast, a bit sad, I quess with all the work it has to do, but it seems gentle and kind, good emotions seem to exude from it, very nice…

Virtuoso, thanks for the comments! I’m glad that the character’s emotions are coming through. I never really sat down and determined whether I wanted to do a realistic dinosaur or a cartoon one. I developed the storyline and idea from the Flintstones cartoons, so the comic influence is definitely there. But the cartoony look wasn’t really that challenging. With this being my first character, I wanted to put some extra work into it, which is probably why I ended up with a hybrid cartoon-realistic design. I’m glad it isn’t too disjointed in appearance, and that the kind-hearted thing is coming out. That was definitely something I was thinking as I sat down to sketch. 
Here’s the latest:

Got the FreeMotion Limiters done. They’re the feet shackles.
Got the RangeRover Technology done. That’s the collar with the large hammer protruding out of it.
It works on remote. You can see the rabbit ears at the top of the collar.
I’m trying to determine whether to spend more time on these, or to go ahead and finish off the contraption and then spend the rest of my time detailing the head a bit more.
Thoughts, anyone?
Still to do:
Finish off the Waste Processing unit. Since I’m only entering the character challenge, I’m not too concerned with this, but it seems like everybody is doing both, so I don’t want to be left out. 
Crits and comments are welcome. Thanks in advance!
Steve
great work steve!
Really like the ideas and humour!
The hammer thingys great…
“RangeRover Technology” (you should get that patented!)
excellent!
well i definetly agree with the kindhearted feel of the character showing(his eyes and face especially), its definetly got a personality to it(which isnt easy to do). about what to focus your time on first, i dont know. i think its important for you to decide what you want the overall composition to include. if you feel the contraption is an important part that brings the piece together i would make the contraption first and then add in final details after. but if you think the composition is complete without the contraption than spend time workin on the details. i personally feel that the contraption plays an important role in the theme and feel of the piece(dont the rules say it needs to be hauling somethin?). so my personal opinion is to finish the base of the complete composition and go back and detail after. god i just ramble on forever dont I. im gonna shut up and finish by saying that you are doing some impressive work which keeps gettin better every time you post, i love it and i hope i helped.

@ Drongo Stabbins: Thanks for the comments and for visiting my WIP.
I’m humbled in your presence.
@ Eugeny: Thanks! You know I greatly respect your work and your wealth of LW knowledge. Now you know why my questions on deforming a tube showed up on the LW forum. I really appreciate your help!
@ tubby: You have definitely helped me through this process. You have taken the time to give me detailed comments, and that says a lot about you. You certainly do not ramble. 
To all three of you: You are each accomplished modelers and I am awed by your talent, thankful for your comments, and encouraged by your kind words.
When I first started browsing CG Talk, I told my girlfriend that this is where the serious artists hung out. I told her that my goal was to reach a level where I could work amongst you. To join one of the Challenges and not be thoroughly embarassed. This has been an amazing challenge and so many people are putting out rock solid, gorgeous work. I am thrilled to simply be part of the scene. To recieve positive feedback and constructive criticism is really awesome.
Now who’s rambling? 
Back to work. Tubby, I’m taking your advice. I think you’re right. He needs to be hauling something, and that really was part of the original design.
Take care,
Steve
He is coming along quite nicely, I love his metal droors. I would just suggest less of a humanoid mouth and forehead. I like the idea though. Nice work 
KnightWhitie, thanks for the suggestions! The contraption is just about wrapped up, so I’m thinking about revisiting the head. If I have the opportunity, I’ll give them a try. 
Here’s the latest:
I worked on the waste processing unit. Didn’t like my original sketches so I modified it a bit. Added some grass. Ok, lots of grass. Seriously bogged down my system. Added some cheap trees as well.
I don’t really like the grass or trees, but it was interesting to render them to see what they’d look like. Let me know what you think.
Crits and comments are always welcome!
Thanks,
Steve



Thanks for the kind words, Virtuoso!
I actually got sick and was pulled away from working the last several days. Hoping to make one last stab at this before the challenge ends.
Take care!
Steve
A lot of your grass seems to be floating! I wouldn’t worry about it (I ditched mine!). The creature speaks for itself without the extra landscaping.
Brilliant beast. Keeps getting better.![]()
Erilaz, you got me.
The grass is actually a 17 Meg file. :surprised Huge, compared to the 400k for the rest of the models combined. Takes so stinking long to render that I couldn’t justify the cpu time at work to redo the scene. Gotta be at least marginally responsible with my job.
But 'cause you caught me (great eye!), I’ll pull the grass. I agree that it’s not really helping the model that much. If I could get it all over a mountain scene, maybe… But not this weekend.
Thanks for the comments!
Steve