Beast of burden - character - roman


#21

I think you hit the mark…looks great…just like your sketch…great modeling. can’t wait to see his face:thumbsup:


#22

Well, here is some progress on the face. Hard time getting it all edgelooped, etc. I must say this is a real challenge for myself, and am quite satisfied with the results I’m getting. Should be doing other things though :smiley: (this is addicting…)


#23

and a total.


#24

Your scene looks great.
It is addictive I feel like if I don’t keep updating I don’t have a chance.

I love the body the concept of the dog with hooves (spelled wrong.

How do you get that sort of all over glowing effect in your render?

keep up the good work.:thumbsup:


#25

Great way to show progress on your modeling with the concept art in the same pic! Can’t wait to see some more progress.:bounce:


#26

Hmm, had some real trouble with the nose and specialy the eye. Still seems wrong for me, but I don’t know why. I suppose it’s missing ears or something also. So I’ll be adding some.

dmonk: thanks, I got the same feeling, sort of. Also really enjoying creating this BoB. :slight_smile: Glowing effect is just some post. in Photoshop. Just adding a second transparent layer with gaussian blur.

jjburton: thanks also, I must say it really helps having a good concept sketch to work of. (normally I just sculp around, tweak, tweak… :))


#27

lookin’ cool so far. i like the eyes , too. but the nose and the part between the nose and the eyes seems a bit wrong for me.mybe you just have to seperate the nose a bit-like a dogs nose is also a little bit seperated. hmmm i would like to explain it better but my english knowledge isn’t sufficient to tell you things about a dogs nose. :annoyed:
hope to see some updates soon!:bounce:


#28

hi :wavey:

I’m not sure if you mean this “derwolpertinger”
but I think he looks kind of sad on the last shot, maybe a bit lonely even, although I’m nearly sure it’s the view the screen was taken from

I’d think it’d look a bit better if you either put the eyes up a bit higher(maybe a really small but closer to each other) or make the nose a bit lower and slimmer at the top

I really like the lighting, and the screen with the bipeds on them, it looks a bit like small children playing with their (a bit too large) dog they just got for christmas :slight_smile:


#29

He, I didn’t know that you were also a Dutch person. I really like your BoB. The way you model it, I like it. Modeling the things in seperate ways. I also like your concept.

How is it to be a student on the “HKU”, are ypu following the course in Hilversum (the “Media Acedemie”), I wanted to go there to get better in 3D, but the couldn’t learn me more then I already learned on my “Grafische School (GLR)” So I go into the business work. (With succes "Spacecowboyz )

Maybe you can take a look at his eye. It think it doesn’t look alright.

But keep on going and I will following your progress.


#30

Having trouble with the head, and some hair tests I did. But I think I’ll just skip the head for the moment, do some hair testing, and go over to adding somer muscle definition and the harness. Although this week I wont be near my computer… :smiley: (gone for the week)

NGKrush:(ken ik jou niet ergens van ;)) About the expression on his face, I’m going with the sad/lonely/tired look, since that is one of the guidlines of the challenge (the others wont fit within my concept I believe). And that part about those kids, that’s also part of the concept (see on the firtst page, my remark about adigimon/pokemon/mononoke feeling). If I’ll have enough time I’ll be doing 2 human characters also. (but I suppose I wont…:hmm: time time)

derwolpertinger: I believe I got an idea on watch u mean, but I’m not sure sure. Also I must say the head has been based on a bull terrier, not a typical dog head. :slight_smile:

Mr. Nice Guy: I’ll reply in dutch if you don’t mind. (it’s a bit late, 3.15) Over de HKU, ik zit niet in hilversum maar in Utrecht, En wel op Design for Virtual Theatre and Games. Een opleiding dat zich bezig houd met nieuwe vormen van verhalen vertellen, zoals games, film/(3d)animatie en nieuwe vormen van theater. Al moet ik zeggen dat het deel games vaak ver te zoeken is (jammer genoeg… :() Tot nu toe (ben 1ste jaars) hebben we ons grotendeels bezig gehouden met korte films (3d shorts…). En wat betreft het gene wat je leert omtrend 3d is minimaal, hebben in een (ene laatste) blok een hele basic les 3dmax gehad (wel handig als eerste kennismaking) maar dat is/was het dan ook. Zelf heb ik het van zelfstudie moeten hebben. Hou me er pas sinds januari meebezig, maar kan gelukkig goed m’n weg vinden in het 3d’en. 3d is dan ook een van m’n nieuwste “liefdes/facinaties”… Weet van andere richtingen in Hilversum dat daar hetzelfde het geval is wat betreft 3d. (komt neer op zelfstudie) Hoop sat je daar wat aan hebt! :slight_smile:


#31

My last update for the coming week, did a test setup for the mounting. Scaled the bipeds a bit smaller. It’s just a test! Feedback and ideas appreciated.:slight_smile:


#32

So last msg isn’t the last one, this one is :slight_smile: Had to do something about last picture. So did some photoshopping on it.:smiley: Hope you like it! (concept is changing a bit)


#33

very cool :thumbsup:

the last image is much better I think


#34

Hey great to see him coming along. Is it a big dog or small people?


#35

It is a giant doglike creature. I’m thinking about making it into some sort of royal caravan. For a kingdom of children (no small people). I’ll have to make some room for a girl/queen. But that’s just an idea.:hmm:


#36

great idea! :thumbsup:

I’m looking forward to your children :smiley:


#37

I’m back. So here is another small update, cause I had to do some lowpoly game related modeling first. Just added the ears, did some more head tweaking and did something with the hooves. It still needs alot of work, but I think I’ll do some work on the human characters first before finishing the my BoB. (just because that’s more fun :))
Let me know what you think about the ears.(could not find any goed reference on dog ears…)


#38

Here the first pictures of the human character. I’m going for a anime-ish look. I’m not sure wich version is the best (see belly), a or b. Thinking about taking a for the boys and b as basis for the little princess. I will see. Also a picture showing the scale. I’m slowing down a bit, it’s nice weather over here… AND also not getting any feedback, can be a bit de-motivating.:hmm:
So, tomorrow 2 of my “wisdomteeth” (sorry for my bad english…) pulled out, so I wont be doing too much modelling (although I’ll do my best, I’have to finish this!):annoyed:
hmmm, summertime…


#39

b


#40

tralalaaa