Beast of Burden - Character - pascal blanché


#61

There we go that’s an improvement!

Small things: What are the small humps of flesh on his back near the shoulder blades, just a little confusing (maybe design?)

Make sure the tusk things have a nice base of flesh too. (great whooly design BTW)

The fore arms inthe front look a little barren- are they flabby are muscular or both?

Oh and you MUST show that long tougue!

Farley13


#62

This looks good. I like the feets now.

But maybe you can put some more details at the beginning of the horns (by the head). And maybe you can make his head more looking down at the ground. It looks to me that his head will be heavy.

Keep on going


#63

Awww…

What about the cow war…? :sad:

Oh well, it’s looking good. :smiley:

walks off whimpering about cows


#64

Nice update so far…but im spoild I would like to see more! hehe I sure hope u add thick fur near the tusks? just a sugestion :slight_smile: keep it up guy :slight_smile:


#65

Gu’OfFsssK!@#%$^&&(!)…grrrrrrr_8


#66

yup farley, you`re right about thoses feet and shoulders, they are a bit weack for the moment…


#67

Looks like a bit of poly-intersection around the entry point of the tusks. That may just be me being picky though!

I love it! Nice and foldy. :smiley:


#68

actually you re right, it’s just two separate objects
picky picky … :wink:


#69

MMMMOOOOOOOOOOOOOOOOOOOOOO :airguitar and all the girlies say i’m pretty fly for a white guy…unos dos stress…


#70

Guess what Loisel may modelize if he decided one day to get into 3D ? :wink:

Very nice creature head !!
I Love less the back feet. Perhaps too wide to be functionnal…

Too bad this challenge doesn’t include textures. I know you love mixing UV channels, masks, composites & mixes on your creatures. :stuck_out_tongue:


#71

hehe thx Bio :wink: actually I have a little animation in mind when i will be done with modelling (texturing?) All I need is maybe some mud FX … maybe you could help me with that, mista real flow :wink:


#72

:bounce: :bounce:

You’re reading in my mind.

I’m planning a snapshot of little Realwave effect for my own beast (cable in water).
Maybe you could help me animating mine ? :wink:

J’te paye un Kfé, rh’enkilé.


#73

this is dfinitely one of my favorites. Nice design! Your tusks are great, I can’t seem to get them right on mine.


#74

time to update the ALIEN BULL & leave feeding ‘Antonin’, dady! :slight_smile:
:bounce: :bounce: :bounce:


#75

interesting to see how this model evolves!
only crit. or question. how can he eat? the horns (tusks?) would get into the way (or he does have a long tongue =).
other than that, like the hoofs and nice modeling style.


#76

Nice model…this guy even looks heavy…my only crit: is he too heavy? He has a burden to carry too?

Otherwise, I reckon I shall withdraw now your back.:applause: :applause:


#77

I like first,but I like more second creature.It looks great.
You have a very cool style Mr.Pascal.

I think it is a polygonal modeling in MAX. Or not MAX?

:applause: :thumbsup: :cool:

I think you are the one of the best 3Dartist in the world.


#78

:slight_smile: hmmm…now it’s coming along nicely!Maybe some really small horn like bones protruding from the sides of the scull?I really like the new head!


#79

thx for the kind comments guys :beer:

new add… Still have some little things to adjust, I’ll do that while working on the stuff the poor beast will carry and pull…


#80

Heeeeeere it comes, slowly (air connu). :buttrock:

Muscles and shape are fitting well now ! Impressive (You’re killing all of us, damn). What do you plan for the harness and load ?

… père indigne.