Beast of Burden - Character - Marc


#41

cleanup.


#42

Shorts or no shorts?
I guess no shorts…


#43

Hey marc, awesome job re-creating your sculpture in CG. Now that I see it in 3D it’s freaking me out. I don’t know what it is but something about this model gives me the willies. Especially with the open mouth and big-ole teeth…shiver:surprised
I don’t know it hit’s me like something from E.A. Poe.


#44

Well I dicided to loose the shorts, I felt it was holding my back detail wise. What do you think?


#45

cleanup


#46

Awesome job on the modeling. I like the beast better without the shorts. Only crit would be that the “keychain-loop” on the top of it’s head makes it look like a small toy.


#47

reminds me of the Sharkticons from Transformers, cool looking


#48

Ya zro-1 your right, I was thinking of removing that detail and maybe even making the head rounder. I really have to start on the rest of it too. The challenge ends soon.


#49

i play atari: Sharkticons??

Is that in the new transformers? I really don’t remember those. Got a pic?


#50

Ok guys small modifs but important ones.


#51

Ok so in that last post I played with the proportions again, added detail and stuff.

Thank you everyone who post on this thread.
I wanna hear what you don’t like about it.

Crits! Crits! Crits!

:slight_smile:


#52

what is the orange roll thing on the back of it’s armpit?


#53

hehe, I’ll get a close-up of that latter. It’s just an object thats gonna support the harnest.

Again: Comme on crits crits crits!!
:slight_smile:


#54

hmmm crits…
From that last camera angle the outside toe looks detached from the heel. The main middle toe looks very square still. And I’d like to see the head have that “brainy” bump to it that you had in the sculpture now that you got rid of the key-chain loop. :wink: :smiley:


#55

I’m being picky, but since you asked for crits…

The arms bother me. I like them, it’s great modelling but the elbow doesn’t feel like it would bend in the right place. I think the base of it needs to be pushed back.
The hands are on a funny angle, rotated up just too much, I know this will change when you pose him, but I’m being picky.
The fingers come out from the hands in too much of a straight line, like you made the hand from a box and just extruded fingers.
I think that they hands could be bigger too, get a bit more power into them.

Don’t get me wrong dude I think your model is excellent, I’m just trying to offer some constructive crits, some of them might just be personal opinion in which case feel free to discard them as the ravings of a mad man.

Hope this helps. :slight_smile:


#56

Oh and about the Transformers Sharkticon comment, here’s a pic:


#57

Great :slight_smile:

I love the proportion of this cute beast :wink: very funny.


#58

Thank you all, that’s what I want!
I’ll work on those features.


#59

cleanup


#60

cleanup