Beast of Burden - Character - Marc


#1

Hello everyone, I was too exited by this challenge, I just had to join in the fun.

Its my first time entering a cg channel contest.

There’s lots of tallents in these forums, I’m really apreciating browsing through everyones work and would like you to show mine.

I’ll start by explaning what I’ve done for now. I’m just about ready to start making my caracter in 3D.

I actually started this idea 2-3 weeks ago. I did some quick sketches on the plane ride back home for a caracter I wanted to sculpt in clay. I started to sculpt him and then came on cg channel for some eye pleasers and saw this challenge. I decided to modify my caracter who was allmost allready suitable for the challenges guide lines.

So here’s a quick scketch for the caracter and its carying and also the sculpture. Please take note that the sculpture still lacks details and polishing for my taste. I decided to start right away with the 3D and finish my sculpture later so that I can put more time into the 3D since betwen work and my girlfriend there’s not that much time.

Hope you enjoy and all your crits are welcome. Good luck to all.

Marc


#2

Qucik caracter sketch:


#3

an idea for the back carying thingny:


#4

Sculpture:


#5

no2:


#6

no3:


#7

I will post some 3D grabs soon. Once I started actually modelling it that is :slight_smile:


#8

hehehe I thought that those pics were the 3D model for a second. I was like: “holy crap that guys quick!!!” LOL

Anyway, it looks like a cool concept. And you definetly have good source material. :wink:


#9

Virtuoso:

Thank you, and yes it’s super sculpey, it’s not baked yet since I want to add in details.

It’s a cool medium , you can do it on the couch.

For the digitiser I think it’s not really in the spirit of this contest, plus I dont have on avalable. Anyways, at this point I prefer modeling my own surface more than cleaning up the scanned sculpture.
:stuck_out_tongue:


#10

With a bit of light tweaking and some creative wireframing, you could have almost passed the clay model off as 3d!
:thumbsup:

You could post comparison frames as you model, so we can see the likeness.


#11

Just moving this one back up to the start of the list so I can get some crits. :slight_smile:


#12

Why don’t you make a laser scan of him, you know those scanners which can scan clay moddels into 3D in the PC, really expensive stuff:shrug:
Nice to see a clay moddel for a chance Why not make that one in collor and so on it is to 3D or can only CG be used, well it is a CG forum, but why not.
Character is looking fun, can’t wait to see it in a 3D program.
What are those metal things for to hold him up or are those chains to a rock?
maybbe he can pull a big rock that is still hanging behind him, He escaped with it from prison>OR something.

:wavey:


#13

Iguiniz.X : It’s an idea. But on the sculpture the metal things just to hold up the model in that pose so I can work on him without him somewhat melting down.


#14

Hello everyone, sorry if I don’t post to often, I havent had time to work on the caracter much.

I started on the head, heres what I’ve got for now.


#15

cleanup


#16

Bring some comments please:


#17

3d


#18

cleanup


#19

Those things are freaking me out… :surprised

Great! Bit of poly-intersection (my word of the week) going on with those arms. The creases on the face are nice!


#20

Thanks.
I just started to model the legs, they don’t completely fit with the shorts. :hmm: