Beast of Burden - character - Manicalavera15


#61

This perspective and colors give him somthing of a phoenix don’t you think?


#62

hum oh…bah oh huh?:eek:

yes, but it’s just a test:shrug:

i’ll make another style with beta-details (ground, harness and goblins…):cool:


#63

looking great!

How long have you been using 3ds max if u dont mind me asking :)?

I’ve just started learning it and was curious to see how long it took you to produce such amazing works.


#64

Thx man !
:beer:
i’m working on 3dsmax until 2 years
really, i have known the software in 1998…but i had school…:annoyed:

you can do this kind of little imaginative monster with …Role playing learning lesson, 2 months of intensive learnin’ modeling and some coffee…:rolleyes:
hum, i think my monster is not very good in front of anothers who had begun 20 days ago:shrug: but i’m flash modeler :thumbsup:

i do my best to make beautiful render, for me, for you my friends !


#65

hum one detail i forget !:bounce:
this griphon have taken about 45 hours of hard work !
have made him in a little week :buttrock:


#66

environment work…first test:bounce:


#67

Goblin work…master’s Beast (about 5-6 littles goblins)

griphon = 5 meters (scale)
goblin = 1 meter (scale)

the head is not very detailled yet…:shrug:


#68

another view …

(bump on the head)


#69

Hey man!
That’s a really good design you made for your gobelin character :slight_smile:

Keep up the good work!

However I just wanted to give you a little criticism about your environment test: I’m not really fond of the bump map you made, cause the map scaling is too high and it results of artefacts on the rendered picture.
But I’m sure you’ll correct this!

See ya,

Razorjak


#70

thx razorjak ! yeah…for the bump, you re right…and image quality is bad on top of that :annoyed:

ii ll see if i can do sthing to make better bump !

:cool:
(p.s : goblin ruleZZZ, i’m working on gob’s body now, and after that ! the HARNESS and the machinal transport):buttrock: :buttrock: :buttrock:


#71

little update of the Gob 's modeling…:hmm:


#72

lol! Flying goblins. That’s their favorite posture when I hit them with my favorite Morning Star ;o)

Goblins puarez, DwArF RuLeZ!!! :wink:


#73

Skinhead dwarf !Skinhead dwarf !Skinhead dwarf !Skinhead dwarf !Skinhead dwarf !Skinhead dwarf !:scream:

:applause: :applause: :applause:
Gob’s powa !


#74

scanline render : two beta lights, no posture skin yet for the beast…have to create the war machine (left of the beast in the scene) the war machine is a wood tower with spear and gobelins…no harness yet, no effect…just little test of merge scene/beast
the sky dome is not finishied, no DoF, no Blur, No fake Gi … No final map and not the final view…

:annoyed: i hope i can finish it before the end of the challenge !


#75

Yeah, This thing is gonna be really great man!
You’ll just have to hurry, cause the challenge’s deadline approaches…
Looking Forward for your next post

-Razorjak


#76

Yes, that’d a pretty good looking, but it still remains a little lack of light don’t U think so?


#77

update of gob’d modeling…:bounce:


#78

twofy : lights ll come with final render (not the plug but the last render :applause: )


#79

details…(body)


#80

hand…(bump sucks…bump s buggy:annoyed: )