Hi Levius…good job man…i like it´s muscles-great!Go on:thumbsup:
Beast of Burden - character - Levius
Its coming well, i’ll keep my eye on this
It’s normal to the mesh at that stage to look
better unsmothed. It takes some spliting and
tweaking but just keep going you’l get there.
Your edge flow is good also. I also have an
ultra muscular BOB you can check it here:
http://www.cgtalk.com/showthread.php?s=&threadid=14729&pagenumber=2
Hey i just saw you mention Simon Bisley on a first page.
That guy triggered me for crazy mucles on my BOB.
got any updates?
I wanted to give it uo becouse I got so much work I have to do in my job :(… Anyway I decided to try to finish it, there is quite small amount of worrk I need to do, so I hope I will finish it in time.
Thanx Joebount
Levius… wow. Smooth please… smooth please. It look like very very good “anatomic” modelling. Levius… Please… Smooth

Thanx Maxko :), but I am not going to smooth this one, I like this
“Cubism” look of this piece :arteest:
hey Levius:)) you have done it:)) it´s really good model,but i think it needs to be smoothed…
Thanx Tes. Here is the final version. And I really want it this way, no smoothing no colors 

Hey Levius, you did an excellent job on this piece. I think it’s cool that you are leaving it un-smoothed, but just for the heck of it, could you post a render of your final version?
Great work and excellent craftmanship. :applause:
:applause:
looking at wire I would say a lot of things were built to
be unsmothed… so keep it like that… dont take it off if
it doesn’t look good smothed… congrats on a finished
piece.
Thanx guys, I am really glad you like my simplistic “CUBISM” style . :arteest: Tere is so much great works in this chalenge… I am just going trough every one and backuping the pictures :applause:

