Beast Of Burden - Character - Flypaper


#1

Hi all, A friend just turned me on to this forum, wow, what a great place! I thought I would join this challenge - more a challenge to get caught up than anything! I just want to expand my character modeling abilities, so, that’s my main goal. Here is a pic of my “BOB”, I like to call it a “Flobogin”. I wanted to make something cute, timid, yet, still strong enough to pull his load, I’m not sure of what kind of harness or ornamentation I’m going to make yet, I thought I would play it by ear, and try and get the creature done first. Please excuse the crudeness of the sketch, it’s a quickie - I’d love some feedback on it before I get started (This Weekend), so please, any and all comments would be greatly appreciated!

Kindest Regards,
Flypaper


#2

Haha, Hey Buddy! Long time no talk! Anyways, love your Beast of Burden, just one question - Are those shells or loose skin that cover him?, Can’t wait to see the mesh! Catch ya later!


#3

Doubt if anybodys listening - but anyways just a quick update, started to work on the body, should have the legs done later tonight. :rolleyes:


#4

Flypaper - Doubt if anybodys listening

That’s where you’re wrong! We’re always listening… and watching your every move… and then when you least expect it, BAMMM! :wip:

Nice ripples in the back there! A good start. Keep it coming!


#5

Just another quick update, No detail, just hashing out the body design. Here’s the back leg. - It’s rendered in perspective so it doesn’t match the sketch, in this pic, yet the proportions are the same.


#6

Just hammered on a concrete bump mask, was thinking about making this a stone creature, Just to test how much detail was needed to be modeled into the body, quite a bit, as the bump washes out the current detail.


#7

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