Beast of Burden - Character - Equinoxx


#103

LoL… nasty…

And for the record Equinoxx, I do like the design, I like JT’s suggestion of a more gorilla-like stance/shape…

:slight_smile:


#104

i know what ya mean and it’s allready there . . . a large tummy huh . . . i guess it just doesn’t show in these renders . . .

i’m in the process of rigging hom and once that’s done, i’ll show some multipleview renders :slight_smile:


#105

I waited for this entire page to load only to see that it wasn’t an update :annoyed: :annoyed: :annoyed:


#106

sorry bout that hehe you should’ve know better then to go in head 1st :stuck_out_tongue:

update after the weekend i told ya :smiley:

oh and if you read this before the weekend, you are DUMB hehe :twisted:


#107

ROFLMAO :scream: :scream:


#108

WHO is the BoB now huh :twisted:

it’s obviously a badly rigged character at the mo, hence some weird creases and odd bend on bodyparts, but i just HAD to do this :smiley:

I will continue the rigging process and try to perfect it :wink:


#109

…:eek: …


#110

Holy CRAP!!! 'noxx that looks absolutely awesome. I wish I had half of your rigging skills. You should see the stretched & pinched mess my cowboy has turned into :stuck_out_tongue:

Great work so far! I can’t wait to see what possible refinements you do to it.


#111

Just a question that comes in mind: Is there little basket attachet to bollocks where bollock shoker works?:rolleyes:

Awesome model i have to say, awesome in deed:thumbsup:


#112

I just have to say this is simply the BEST model I’ve seen in this contest. Wow.


#113

:eek: Nice!!! Even the hands look better now;)


#114

:bounce: :bounce: :bounce: :bounce: :bounce:
EXCELLENT BOB
Very nice modeling, I like the overall design!!!

HMURA


#115

Yves, that had better not be a GI render :curious: :shame:

hehehehehe :twisted:

Looking great, pal :smiley: Except for the kakapoo creased leg…
Now you just need to make this fecker look a hell of a lot more pissed off…


#116

Everything looks great! Except maybe for the bump on those toenails… not sure about that.

Apart from that, gobsmacking goodness!:smiley:


#117

damn EQ, looking really nice. My crits are the same as above. (mentioned skinning, and the toenails)


#118

what can i say . . . you guys are right concerning the bump on the toenails, it’s DEF overdone :stuck_out_tongue:

i will change that.

as for rigging, it’s the most un-intuitive process of cg imo . . .
i hate it, but i WILL control it :smiley:


#119

What are you using to RIG, physique or Skin?


#120

physique . . . which IS quite nice, but still a pain to finetune


#121

I hear that. I find myself gravitating back toward skin at times. The simplicity (other than envelopin) makes it refreshing. :slight_smile:


#122

awesome, so what is its purpose? like what is it going to be doing to make it a beast of burden? it looks awesome!!