Beast of Burden - Character - elekt


#1

first model attempt abovewww27.brinkster.com/elekt


#2

i think a couple stills would be preferable… still waiting for it to load :wink:


#3

ive only been modeling for a couple months now so plz crit


#4

That’s a pretty good start. Most people generaly start with something inorganic like a robot or something (I did :p). I aplaud your guts at jumping right in to an organic creature so early into your 3D start. :applause: :applause:

When I clicked on the link in your post only the first picture (front view) loaded on the page so I couldn’t see the other two pics you had there.


#5

could anyone exlpain how i could get rid of that little line in the forehead?


#6

Elekt I think you can get rid of the line in the middle by pulling down the verticies but i already told you that. Or maybe you can smooth it. In your case it would be polygon >> smooth. I feel better about my modeling everytime I look at yours Thanx man.

P.S. I know this guy he goes to my school and needs to give my 3ds max book back. I am glad you switched to maya. I need that book!


#7

we should probably stop using this message board like an IM


#8

I scrapped the boddy and started over. I am redoing the arms and such, but just give me some comments on his holding the rock and such.
images here


#9

I dont think the rock should be so lumpy make it just a little smoother and it will be good. :thumbsup:
Post more!!!:buttrock:


#10

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