Beast of burden - character - derwolpertinger


#143

damn forgot that pic :smiley:


#144

just wanted to show you guys a total view of the char before i start with the new stuff:


#145

I’m not sure about the abdomen. I know the muscle structure is supposed to be a bit alien, but they seem a bit too protruding.

The rest of it looks great! Really top notch!


#146

well the abdomen part is going to be covered by cloth. :smiley: you are right anyway-i did not spend so much time modelling it cause i knew that it can’t be seen in the final. and about the muscles, hmm i want them like they are. never done muscles before so i want my first ones to be reeeaaallly strong- :slight_smile: -and as you said they should be alien/dino like.


#147

Bro, that looks amazing. Really sweet work on that dino-man. Your really kicking-a$$ on this challenge piece. Truly fantastic work man. :applause:


#148

woohoo-finally finished the dino man.:bounce: :bounce:
well not entirely-i gotta work on those bump maps-i don’t like em much yet. but for now i’ll first start riggin’ him.


#149

so i got him rigged now!:smiley: just need to tweak it a fair bit. i think i|ll trz to texture him then on. so here are two screengrabs of the rig and of the villager posing. he|s just glad that he got some bones now.:stuck_out_tongue:
so what do zou think?


#150

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#151

and the glad villager:


#152

Holy crap! Derwolpertinger, that villager of yours truned out great. The rigging looks awesome! I sure hope mine riggs half that well. :hmm:

Great work! I can’t wait to see the villager in it’s new home :smiley:


#153

so here’s the first pic of the BoB with everything i modelled so far(yes, except the villager;) ). i had to optimze the polygon count really a lot cause my comp crashed all the time i tried to render this scene. i killed a whole bunch of polys. not very exciting work-i can tell you:shame: . i’m glad that it renders now without any problems. i’ll probably kill the texture on the BoB’s head -don’t like it much. so i am going to paint a bumpmap instead of using procedurals for this. you know, some wrinkles and stuff. next pic probably includes the villager the.


#154

WOW! Almost done - you`ve done a GREAT job so far - stick to it the last couple of days and this will be a very beautiful and unique piece!! :buttrock:


#155

Wow bro! the piece looks awesome with everything together. Really great stuff.
(some stars for you)


#156

hey finally finished the texture on the head and also got my BoB rigged now.
i’ll post the rigsetup screenies tomorrow. i’m tired now. :slight_smile: ahh and the village isn’t included again due to - yes you’re right :smiley: - time saving issues. but could you plz give me some advices on the lighting. i think it looks crap right now. and obviously i don’t wanna destroy my models with the lightin’. and the eyes are not final in any way, too. don’t look at them. :slight_smile: or at least try to. so until tomorrow i guess:

forgot that: no colour maps in this pic-just one solid colour and a bumpmap.


#157

I LOVE the beast, its sooo awesome, cant say i dig the lighting on the lastest pic thought


#158

ooops i was tired when i wrote that last night, uhhuhu didnt even read ur comment, hmm…make it look like a forest lighting or something =p


#159

i changed the lighting and i am currently rendering the scene with radiosity. it already renders since 9 hours and i think that there are still about 10 hours to come.:annoyed: i gotta tweak the settings a bit. so i just can show you the BoB’s rig here:


#160

and the side-view:


#161

Hey good work. I really love the villager, nice details. My only crit would be to add for detail on the face, more eye definition and neck defenition would be awsome. Keep it up!


#162

hey back at home now.:smiley: i worked a lot on the lighting and came up with this night full moon version. i rendered it with 5 lights and radiosity. the render took 18 hours. so i gotta fake the radiosity which makes the rendertimes decrease immediately. i am also rendering a day version at the moment. i’ll post it his evening. may the character will be included then, too.