Beast of burden - character - derwolpertinger


#63

Coming along nicely! As far as scale goes, the rocks around him are what throw it off for me. They are too large. But as you said the environment is temporary :wink: I can’t wait to see the rest of the village!


#64

Sorry… got tied up doing my beast…

an ancient castle will work just fine it, I am thinking terraces though… it would lend to idea that people arent living on a completely round shell… more belivable… as if living on a turtle can be believed in the first place…:smiley:

Very nice work btw…


#65

downtowns is almost done now!! :smiley:
i’ve added a new builing on the right side and created several bump maps for the stones the roof, wood and the ground. i’m not sure if i will use them cause it was said: bumpmaps are allowed when it is impractical to model something. well i know that my textures are allowed so far but i don’t think that it will look good when there’s a bumpmap on the wall and no bump for exaple on the doors. i mean that the things in the scene won’t fit together very wel then. or what do you think.
btw. the textures are not final as they are. i’m going to refine things on them.


#66

awesome stuff man!!! I can’t beleive how good this looks! Your last challenge piece was really good, but nothing hinted you had such great skills as this. I want to give you some constructive crits, but I honestly don’t see anything I don’t like or doesn’t work. Everything so far looks incredable. I guess the only thing I’d mention is that all those awesome bump maps on your buildings could turn into noise when you pull the camera back to show the whole beast.


#67

thx for your praise zro-1!:bowdown: but honestly i have to say that me myself can’t believe what i’m doing here either. :slight_smile: i would have never imagined to do something like this a few months ago. that’s pretty cool.:smiley:
unfortunately -as you mentioned- the nice bump maps turn into an undefinable noise if seen from a greater distance. :frowning: i have to fix that somehow. at least here’s the last render for tonight. more buildings and the surrounding walls hopefully come up tomorrow.


#68

It’s not really my thing, just a matter of personal taste, but I can see you’ve done a great job. keep going man.


#69

CLUNK
(That’s the sound of my entry being tossed into the garbage)

Yikes! Exceptional work. :eek:


#70

I was just curious the scale of your beast? are those houses life size or do little people live in them? maybe you could add some rope ladders hanging down off the side of your bob…oh and do these people in this town control where the Beast goes? or does he just wander around where ever? I really like where you are taking this…keep going!


#71

hey berzerker-i yet don’t know exactly how the size of the villages is going to be. but the BoB will defietly be huge compared to them-and the surrounding environment will also be very small-like trees etc. the ladder idea is also a cool one, already thought about that-but i 'll add the surrounding walls first-then i’ll see how i can add some construction which the villagers help to climb onto the beast. and, no the villagers can’t control where the BoB is going. it’s kinda like the earth for them moving through the universe. :slight_smile:


#72

This is looking really really awesome…can’t wait to see what’s next.

Actually when you talked about the wall, had kind of a cool notion like maybe some people in the village don’t know what really goes on, have never left the beast, that kind of thing…but that would have to be some kind of massive city for that I think.

Anyway great concept and excellent execution…rock on. :buttrock:


#73

damn-my computer finally turned into a beast of burden which has to carry heavy loads of a lot of polygons. :frowning: cause he doesn’t not like to carry a lot of things he’s slowing down more and more and mo…:annoyed:
actually it turned out to be impossible now to model the rest, for example more houses, in the main BoB scene. so i gotta model the new stuff in new files and then finally paste the models into the main BoB file. that sucks hard!!
—now i thought that there are also a lot of criminals livin’n in that small village so they needed to have a prison. :slight_smile: here it is:


#74

as far as no one comments in this pic i think it’ looks ok!:smiley: so i’m going on now.
and the next pic is gonna have more additions…


#75

Criminals in the midst of a beast carried village.

Very poetic when you think about it! :shrug:

Keep it coming derwolpertinger! That work is getting more and more stunning. If your machine is only just starting to chugg at this level of detail, you’re lucky!

:applause:


#76

hey man that looks great. It almost reminds me of the miniature porcelan villiage collections my grandma always gets when she visits Euroupe.


#77

Hey I remember those! I always had to dust them when I was a kid. Do you know how hard it is to get dust out of a doorway smaller than your fingernail? Not easy.


#78

ok nothing fantastic to show- just a basic shape and i 'd like to hear your opinion before i go any further. i’ll be adding a lots of details to the wall for sure and the two towers are just placeholders for the towers i’ll model then.
so can i go on? :smiley:


#79

Two crits on the wall: I wouldn’t make it so tall. I think it hides too much of the back. You really want to show that the village is built on the beast’s skin, and not on something on the beasts skin. Also I would make the wall more ‘stepped’. I say look at some pics of the great wall of China to get ideas.

I do like the wall idea. It could add interest to the border between the village and the beast. I would just make it smaller. it demands too much attention right now.


#80

as always-good points you mentioned there zro. thx! :slight_smile:


#81

I liked the feeling from the first 3d sketch of the town… made it look like it was a big bustling city that was doing quite well.

Reminded me of Discworld.

anywa, kick arse!:buttrock:

Keep up the good work!:thumbsup:


#82

not finished the wall yet, but any way, here’s an update.
things i’m gonna be adding:
-a few towers with flags on it.
-a few little details-don’t know their names :stuck_out_tongue:
-a backdoor